For typedload I've had to use wget+sed to get rid of that crap after recompiling the website.
https://codeberg.org/ltworf/typedload/src/branch/master/Make...
There are a few architectural/policy problems in web browsers that cause this kind of expansion:
1. Browsers can update large binaries asynchronously (=instant from the user's perspective) but this feature is only very recently available to web apps via obscure caching headers and most people don't know it exists yet/frameworks don't use it.
2. Large download sizes tend to come from frameworks that are featureful and thus widely used. Browsers could allow them to be cached but don't because they're over-aggressive at shutting down theoretical privacy problems, i.e. the browser is afraid that if one site learns you used another site that uses React, that's a privacy leak. A reasonable solution would be to let HTTP responses opt in to being put in the global cache rather than a partitioned cache, that way sites could share frameworks and they'd stay hot in the cache and not have to be downloaded. But browsers compete to satisfy a very noisy minority of people obsessed with "privacy" in the abstract, and don't want to do anything that could kick up a fuss. So every site gets a partitioned cache and things are slow.
3. Browsers often ignore trends in web development. React style vdom diffing could be offered by browsers themselves, where it'd be faster and shipped with browser updates, but it isn't so lots of websites ship it themselves over and over. I think the SCIter embedded browser actually does do this. CSS is a very inefficient way to represent styling logic which is why web devs write dialects like sass that are more compact, but browsers don't adopt it.
I think at some pretty foundational level the way this stuff works architecturally is wrong. The web needs a much more modular approach and most JS libraries should be handled more like libraries are in desktop apps. The browser is basically an OS already anyway.
I don't know exactly which features you are referring to, but you may have noticed that CSS has adopted native nesting, very similarly to Sass, but few sites actually use it. Functions and mixins are similar compactness/convenience topics being worked on by the CSSWG.
(Disclosure: I work on style in a browser team)
When it was decided that HTML shouldn't be versioned anymore it became impossible for anyone who isn't a full time and very conscientious web dev to keep up. Versions are a signal, they say "pay attention please, here is a nice blog post telling you the most important things you need to know". If once a year there was a new version of HTML I could take the time to spend thirty minutes reading what's new and feel like I'm at least aware of what I should learn next. But I'm not a full time web dev, the web platform changes constantly, sometimes changes appear and then get rolled back, and everyone has long since plastered over the core with transpilers and other layers anyway. Additionally there doesn't seem to be any concept of deprecating stuff, so it all just piles up like a mound of high school homework that never shrinks.
It's one of the reasons I've come to really dislike CSS and HTML in general (no offense to your work, it's not the browser implementations that are painful). Every time I try to work out how to get a particular effect it turns out that there's now five different alternatives, and because HTML isn't versioned and web pages / search results aren't strongly dated, it can be tough to even figure out what the modern way to do it is at all. Dev tools just make you even more confused because you start typing what you think you remember and now discover there are a dozen properties with very similar names, none of which seem to have any effect. Mistakes don't yield errors, it just silently does either nothing or the wrong thing. Everything turns into trial-and-error, plus fixing mobile always seems to break desktop or vice-versa for reasons that are hard to understand.
Oh and then there's magic like Tailwind. Gah.
I've been writing HTML since before CSS existed, but feel like CSS has become basically non-discoverable by this point. It's understandable why neither Jetpack Compose nor SwiftUI decided to adopt it, even whilst being heavily inspired by React. The CSS dialect in JavaFX I find much easier to understand than web CSS, partly because it's smaller and partly because it doesn't try to handle layout. The way it interacts with components is also more logical.
I'm not sure why Tailwind is magic. It's just a bunch of predefined classes at its core.
Applies to all formal languages actually. 2^(8x20x10^6) ~= 2x10^48164799 is such a ridiculously large space...
A typical web page of text on a screen is about a kilobyte. Sure, you can pack more in with fine print, and obviously additional data is required to represent the styling, but the actual text is about 1 kb.
If you've sent 20 MB, then that is 20,000x more data than what was displayed on the screen.
Worse still, an uncompressed 4K still image is only 23.7 megabytes. At some point you might be better off doing "server side rendering" with a GPU instead of sending more JavaScript!
Some 7~10 years ago I remember I saw somewhere (maybe here on HN) a website which did exactly this: you gave it an URL - it downloaded a webpage with all its resources, rendered and screenshot'ed it (probably in headless Chrome or something), and compared size of png screenshot versus size of webpage with all its resources.
For many popular websites, png screenshot of a page indeed was several times less than webpage itself!
You can even swap in your own shared dictionary with a HTTP header, but trying to make your own dictionary specific to your content is a fool’s errand, you’ll never amortize the cost in total bits.
What you CAN do with shared dictionaries though, is delta updates.
https://developer.chrome.com/blog/shared-dictionary-compress... https://news.ycombinator.com/item?id=39615198
- https://web.whatsapp.com 11.12MB compressed / 26.17MB real.
- https://www.arstechnica.com 8.82MB compressed / 16.92MB real.
- httsp://www.reddit.com 2.33MB compressed / 5.22 MB real.
- https://www.trello.com (logged in) 2.50MB compressed / 10.40MB real.
- https://www.notion.so (logged out) 5.20MB compressed / 11.65MB real.
- https://www.notion.so (logged in) 19.21MB compressed / 34.97MB real. - Google Mail: Inbox is ~18MB (~6MB Compressed). Of that, 2.5MB is CSS (!) and the rest is mostly JS
- Google Calendar: 30% lower, but more or less the same proportions
- Confluence: Home is ~32MB (~5MB Comp.). There's easily 20MB of Javascript and at least 5MB of JSON.
- Jira: Home is ~35MB (~7MB compressed). I see more than 25MB of Javascript
- Google Cloud Console: 30MB (~7MB Comp.). I see at least 16MB of JS
- AWS Console: 18MB (~4MB Comp.). I think it's at least 12MB of JS
- New Relic: 14MB (~3MB Comp.). 11MB of JS.
This is funny because even being way more data heavy than the rest, its weight is way lower.
- Wiz: 23MB (~6MB Comp.) 10MB of JS and 10MB of CSS
- Slack: 60MB (~13MB Compressed). Of that, 48MB of JS. No joke.Javascript should even generally be fairly efficient in terms of bytes/capability. Run a basic minimizer on it and compress it and you should be looking at something approaching optimal for what is being done. For instance, a variable reference can amortize down to less than one byte, unlike compiled code where it ends up 8 bytes (64 bits) at the drop of a hat. Imagine how much assembler "a.b=c.d(e)" can compile into to, in what is likely represented in less compressed space than a single 64-bit integer in a compiled language.
Yet it still seems like we need 3 megabytes of minified, compressed Javascript on the modern web just to clear our throats. It's kind of bizarre, really.
Then of course every library is allowed to pin its own dependencies. So you can have 15 different versions of the same thing, so they can change API at will.
I poked around some electron applications.
I've found .h files from openssl, executables for other operating systems, megabytes of large image files that were for some example webpage, in the documentation of one project. They literally have no idea what's in there at all.
You talk about minification. The JS isn't minified much. Variable names are single letter, but property names and more aren't renamed, formatting isn't removed. I guess the minifier can't touch property names because it doesn't know what might get turned into JSON or not.
There's plenty of logging and span tracing strings as well. Lots of code like this:
_n.meta = {
name: "createThunk",
key: "createThunkaddEphemeralMessageSideEffectHandler",
description: "addEphemeralMessageSideEffect side effect handler"
};
The JS is completely generic. In many places there are if statements that branch on all languages Slack was translated into. I see checks in there for whether localStorage exists, even though the browser told the server what version it is when the page was loaded. There are many checks and branches for experiments, whether the company is in trial mode, whether the code is executing in Electron, whether this is GovSlack. These combinations could have been compiled server side to a more minimal set of modules but perhaps it's too hard to do that with their JS setup.Everything appears compiled using a coroutines framework, which adds some bloat. Not sure why they aren't using native async/await but maybe it's related to not being specialized based on execution environment.
Shooting from the hip, the learnings I'd take from this are:
1. There's a ton of low hanging fruit. A language toolchain that was more static and had more insight into what was being done where could minify much more aggressively.
2. Frameworks that could compile and optimize with way more server-side constants would strip away a lot of stuff.
3. Encoding logs/span labels as message numbers+interpolated strings would help a lot. Of course the code has to be debuggable but hopefully, not on every single user's computer.
4. Demand loading of features could surely be more aggressive.
But Slack is very popular and successful without all that, so they're probably right not to over-focus on this stuff. Especially for corporate users on corporate networks does anyone really care? Their competition is Teams after all.