FrankenPHP: Modern PHP App Server
frankenphp.dev
frankenphp.dev
I like the elephant frankenstein character - goofy and ugly/cute. Design, color scheme, copy, and animations are clean :chefkiss:
The value prop is well highlighted - at least for someone that's been out of php dev for a while. This seems like a nice way to bootstrap something small. Getting started code snippet makes it seem quick and easy.
I dont want 8 containers isolating a bunch of bad software or worse messed up dependency's (looking at you python, maybe some ruby and node code as well). Because rather than releasing installable software you packaged up "works for me" and shipped it to the world.
I might play with this out of nostalgia but not so sure that I want these sorts of things in my production environment any more.
/s
Yes I could build this with c-go + the PHP and statically link everything (and there might need to be a bit of prayer involved...) ... or I could just write GO and accomplish all the same things with fewer steps.
That knotted up mess is why containers are popular.
But obviously the point of using PHP is for its ecosystem, frameworks etc. Go is still missing a lot of that, the Go community has a weird aversion to frameworks.
PHP ate perl because the battery's were included, you didn't need CPAN, and it had an amazing manual...
Python (pip), Ruby (gems) and Node (NPM) all looked much more attractive because they had rich library's at their core and symphony wasnt really useful yet.
Yet Go eschews a lot of the same package management issues those other languages have. And a lot of go devs look at the standard library the same way early PHP devs looked at it "I dont need a lot more than this".
It's not that go devs are framework adverse we only want what we need and nothing more. In a language that favors composition frameworks quickly become "baggage".
It's kind of interesting to watch someone come from a language with a strong package ecosystem and watch them build their first go project. They tend to cruise GitHub and throw EVERYTHING in the cart. It takes them 3-4 days of working with all that before they are complaining up a storm! You hand that same dev SQLC, Validator, and point them at middle ware and the standard lib and ask them for API's and they come back 2 days later grinning ear to ear.
Go, done well, is brutalism. Blocky, functional concrete buildings have an amazing charm to them... Go is blocky, its utilitarian, its expressive... You dont write cute code in go, you dont try to make go magical, you want clear easy to read and understand code... Your more likely to come back and add features long before you have to address the performance of go.
PHP6? That was long ago because I don't even remember it!
I don't have much to say otherwise, except you could very well say the same "Go is great" without having to shit on PHP and the project that is being discussed here.
Especially since you don't really come off as very knowledgeable on what you're talking about.
My lament here isnt about PHP at all.. It's about the instructions here: https://frankenphp.dev/docs/embed/ to generate a monolithic binary... It's about the execution of this script https://github.com/dunglas/frankenphp/blob/main/build-static...
None of that is very go like at all. Having spent a lot of time with PHP I recognize a good portion of what turns up in that shell script. That having been said there are parts of it (the curl of the diff) with NO context that I would pause and go figure out what the hell that was. It really needs a note as to WHY it's there so I dont have to go hunting. It looks like the shell script is meant to work in the docker container... A real build system might be in order here (make, basel, mage).
And honestly, FrankenPHP is an incredibly good combination of both worlds: brings all the scalability of Go, with the flexibility of Caddy (which is written in Go too) in the infrastructure, while allowing us to continue coding with all the incredibly powerful frameworks we have in PHP to create the web app. It's the best for all the people that have an interest in that. You can't hate on that unless you just hate for the sake of hating.
> You're talking about PHP6 like it's a thing (spoiler alert: it was never released)
Spoiler alert PHP 6 was a thing. Spoiler alert PHP 6 NOT being released was a blemish on PHP that made a lot of people say "we might not have a future here"... Python spent years going from 2 to 3 while PHP chugged through 4 and into 5. Python ripped the UNICODE bandaid off, the one that PHP could not... https://webcollab.sourceforge.io/unicode.html .
And yes MB strings work... I did a fair bit of I18N work back in the day. PHP string mishandling was in all the dark corners and odd bugs you had to dig out of a codebase. I made good money doing it, it was NOT fun...
>> Even Symfony 1 was here in 2005, and PHP 5.3 brang a complete revolution and growth of the entire ecosystem
No one gave a shit about symphony at the time unless you worked for a body shop. We all wanted to build on Zend, and for good reason. Zend server (the opt cache and debug tools) and corporate backing was one of the things that made a lot of companies comfortable with their PHP plunge. "Open source" was still rather novel coming out of the Y2k bubble, and managers were still old guard and wanted an "IBM" style name (to blame if the shit hit thee fan). There is a reason that magento chose to build on top of ZF. (SO much EAV ptsd).
It also became super common in this time to run a Drupal Or WP site for your marketing department. Slapping theses up was a no brainer, and to some degree still is. These tools a bit reason that PHP still has a massive footprint for such a large portion of the web.
> Go wasn't created to develop web-apps in the first place, it's a low-level network-related project
Umm NO.
> PHP has always been about creating web applications, and will always be
After the 6 debacle and unicode support this limitation is why a LOT of the best php dev's around moved to python, or ruby... Being able to easily reuse your tools in batch processors or cli script in an intuitive way was a boon. RabbitMQ and Sidekiq were eye openers for a lot of early 2010's php devs that things were moving on, that the "pure web" was coming to an end. Yes Composer was a thing, but it seemed pale compared to PIP or Gems (and in a lot of ways still is)...
PHP being on every $10 a month hosting package gave it legs. The fact that it's still so web focused with modern dev is now a short coming... For as much as the langue evolved it needed to evolve here and didn't.
>> And honestly, FrankenPHP is an incredibly good combination of both worlds: brings all the scalability of Go, with the flexibility of Caddy ...
From the PHP side it's impressive. From the Go side less so... One of the joys of writing go is being able to deploy a single binary with ease. I can skip "containers" all together with a standard go program.
Frankenphp has directions to accomplish the same thing... using either a docker container (this should be a code smell), or a shell script. Have you read that shell script? If you have then wee both have the same questions (Oh boy does that thing need some comments). Make, Basel, Mage would be much more appropriate here, because that shell script is UGLY AF... but these would all be harder to get working "containerless".
Unless I missed the hook, that build process doesn't even run tests first...
This is the thing with go. Can I run the tests, Can I build, is the build painful, is there a reason for it being "non standard" (the CGO qualifies here) ... is the build process sane (this one needs a lot of work) ...
It is not necessary to create a standard (dynamically linked) build of FrankenPHP and isn't used in the Docker images we provide: https://frankenphp.dev/docs/compile/
There was never a released version 6.
/j
If I had to add a few dynamic elements to a static HTML site, php is still king.
If we're building an API, go will win hands down. Not only in LOC but performance, and reporting.
When you get into whole pages (think blogs or shopping or... ) a lot of that is going to depend on what framework you're grabbing on the PHP side. There arent a lot of "batteries included" solutions on the golang side... You might end up writing fewer lines of code in the first week but by the end of the month were going to be at feature parity and your quickly going to fall behind.
The moment I need a SPA, on page interactive GUI you're going to end up with a JS framework and an API back end... here again, go will shine.
I'm not so sure of that. Writing business logic in PHP is usually more concise than in Go, and more flexible. Also, I can think of a number of json schemas that are impossible to replicate in Go's type system but work just fine in PHP.
Not at all. There are some that would be painful to write "by hand". An expansive and nested set of null fields would suck if I had to spell it all out...
https://sqlc.dev << changes everything. If you add in the YAML (and I hate yaml) you can get your JSON to DB mapping in there, as well as your validations (all output as struct tags).
Everything else that you're going to want (transforming inputs to/from json, logging, auth) is some pretty simple middleware.
In terms of just static definitions, Go has typed container types while PHP has not. That's a pretty common case for JSON. PHP is more convenient at another common case which is heterogeneous maps. Neither of those languages make me particularly happy in that regard.
It also depends on what you're doing with the JSON. If you want/need to walk through it in a single pass fashion, then Go is definitely more fitting.
I suggest looking at https://github.com/Crell/Serde, if that is a requirement in PHP.
> PHP is more convenient at another common case which is heterogeneous maps.
Or arbitrary, user-defined keys...
> If you want/need to walk through it in a single pass fashion, then Go is definitely more fitting.
array_map, array_reduce, array_column is pretty good at walking through arrays very quickly, assuming you parsed the json into arrays instead of objects.
The only difference would be a little bit of boilerplate for setting up application state (a few lines) and the necessary type definitions, which you can avoid with PHP if you just deal in "arrays" instead of classes. But I don't think the LOC would explode for Go.
My big counterpoint is this however:
I would wager for a beginner of either languages, it's much more straight forward to get a server running with Go than with PHP/Apache. There's no configuration, you don't need to install multiple things, you don't need to learn about a thousand footguns, error handling is more streamlined and obvious and you wouldn't have version issues and get showered in deprecation warnings down the line. And even though the PHP docs are quite extensive and useful, they are not on the same level as authoritative Go docs and guides. PHP has three advantages over Go in terms of convenience and ease of use: statelessness, little bit easier to deploy (once set up) and very cheap, easy to use hosting products available.
PHP is made for web development though, while Go is made for different use cases. Comparing the standard libraries makes this very clear.
Things PHP comes with that Go doesn't come with (just as some examples about standard library differences): PDO (DB interface), session management, built-in mail sending, localization and internationalization. That's just from the top of my head.
Go has it's places though, and it works well for web development too. But even I who like Go in general more than PHP, can acknowledge that PHP (by default) is better setup for web development out of the box.
That said, I would much prefer Go than PHP too, but hard to argue against PHP for web development without resolving to emotions and feelings.
The only thing you _need_ to install via dependencies is a DB driver.
On top of it you are getting a HTML template system with very good security defaults. You are generally better guided and guarded when dealing with HTTP user input. Routing and handling is more explicit and doesn't require you to deal with the Apache configuration syntax etc. There are no arcane configuration footguns like max_input_vars that will silently break your application and so on.
Errors handling and logging are again, more straight forward, universal and explicit.
If you need interactivity, SEE and Websockets are not only easier to use but also a more natural fit for Go.
I think for a language beginner those things are very, very beneficial. Us more experienced programmers sometimes forget how many battle scars we had to earn with languages like PHP.
It's fairly simple to pack assets into a binary. (Not sure, if they are doing that. But it wouldn't involve any magic.)
Compare also https://doc.rust-lang.org/beta/core/macro.include_bytes.html
Btw, making a tarball or a zipfile is also a way to put multiple files into one binary file. You might have even heard of self-extracting zip files? They were very popular, before Windows got a build-in unzipper, I think.
But for PHP, it's even simpler: PHP is available as a C library, and we just use it. (libphp can be embedded using static compilation, or used as a dynamic library, we support both).
Yes, but that's completely independent from whether / how you embed the scripts? (Which you do via the the procedure described in your first link?)
Btw, how does your version of PHP compare to Facebook's Hack? I had opportunity to use Hack a few years ago, and I think it's the best language they could have made (from PHP as the fixed starting point).
Naturally, you’ve been able to do this since forever with many languages like C/C++ etc.
(And yes, Windows and macOS, and probably most of the BSDs, don't really suffer too badly from this issue, since dynamically linking to system libraries/libc is not a problem. Still, not needing libc remains a big advantage for Go since it is possible to cross-compile self-contained Go binaries to any platform Go can target from any other platform; this is challenging to do with C/C++, especially for targets like macOS.)
Even if you do get past the code though, there's the assets. For C/C++, bundling static assets into an executable is oddly challenging. There's been a bunch of different bin2c-type programs over the years, yet somehow not really many "standard" approaches to doing it, and many of them suffer from bad performance (especially approaches that go to a source file instead of an object file). Just now, finally, in the past couple years, there is #embed in C... for embedding a resource file. Meanwhile, Go has had several good options in the ecosystem for embedding entire directory trees and using them inside of VFS layers for ages, and since Go 1.16 (2021) it has support for that as part of the toolchain.
Go didn't invent the concept of making a single self-contained executable, it did however push the status quo quite far. I contend that I have the experience to make this claim.
P.S.: To be clear, I'm definitely not saying you literally can't, and I am aware of Cosmpolitan libc and APE, which are pretty cool. Of course, with effort, you absolutely can make static binaries using C/C++. I just recently did this with a C++ and Rust program using musl; it's tricky, especially since many build setups don't really support these kinds of deviations, but it's possible. One major problem I have with this is that I don't really feel very confident in the stability of the resulting binaries; if something calls dlopen with static musl, it will crash, and behavior of certain things like DNS resolution also changes in ways that may break some programs. The reason why Go's contributions matter is that for basically as long as I can remember, the way to do this in Go is to install the toolchain and run `go build`, any host platform, any target platform, and it's well-supported by virtually everything because it is the default behavior. (And if anything, Zig is closer to bringing this to C than any of the C/C++ toolchains...)
Also embedded resources has been a solved problem in most non UNIX platforms for decades.
Rust is indeed in the same league as Go, I guess the difference is that Go is batteries included when it comes to web development. You don't have to pull many dependencies, unlike rust.
Today, it reached the point where .NET outperforms Go in publishing/packaging of AOT binaries as it can be statically linked together with native dependencies, metadata tables and pointer-heavy structures in the binary are dehydrated and compressed and the resulting binary uses standardized object and symbol format understood by all existing tooling that otherwise works with C, C++ and Rust.
I dont think I would use either of them in the same places I want to use GO... Things that were java, or python are candidates to be written in go. Things that were C or C++ are good candidates for Rust or Zig.
Look at cloudflares nginx replacement, it's written in rust for a GOOD reason. Thats not a place where go will shine being a GC language.
Rails and Node and PHP have at least the decency to have the project's dependencies contained inside the project's own directory by default.
0: it actually usually is these days for performance reasons, with a pool of processes that are reused. But the mental model is one short-lived process per request
I’m just confused about their focus on “single binary” when applications in those languages tend to be a single-container plus the same supporting services their single binary is going to need too.
I’d argue that deploying a Python web app with mod_wsgi or gunicorn isn’t any more difficult than deploying a PHP web app with PHP-FPM. If anything I’ve seen far more misconfigured PHP-FPM setups than gunicorn setups.
I’m in a pause in my career and I’m having a great time working on a "side" project in Django currently. Everything just works and makes sense, I just have to write business code and it gives me a nice app.
I’d be happy to try Go for fun and because deploying Python/Diango is a mess (at least without docker) but my project isn’t API first, it’s deliberately a traditional server side rendered app.
Every Go frameworks I stumbled upon looked like they were made to serve APIs and In the case of a 1 man team, it defeats the purpose of easy deployment since you will anyway need to code and deploy a full blown frontend (and front end fatigue is a big reason why my career is currently in pause).
On the API side (not what you wanted, but good looking) is sqlc + validator
Between all of those you have everything you want for a website.
Week 1 go is going to be a lot slower than Django or Rails. You're going to have a bit of bootstrapping to do for your project. By the end of the first month you will be a week or two behind but performance parity will be the same (you should have roughly the same feature cadence).
A good framework brings a lot to the table. With go you have to "solve" for that yourself. "How do I log a request" would be one of those first questions... the answer is "the standard logger is pretty good" and "Middleware is awesome". It's a question that has a simple, short, very common answer. One that works for web apps or CLI apps or ... It takes a bit but you end up embracing the idea that less is better
Some of them try, but it's really hard to beat 20 years of development, real-life use cases, third party tools and docs, etc.
> deploying Python/Diango is a mess (at least without docker)
Install your django app in a venv, serve it with gunicorn behind apache/nginx... done. No docker required.
> Every Go frameworks I stumbled upon looked like they were made to serve APIs
Indeed, that's pretty much what Go was made for. And it's also the current trend.
> my project isn’t API first, it’s deliberately a traditional server side rendered app
Stick with Django then, because it remains an excellent choice for such apps. And these apps remain an excellent solution to a vast array of problems.
> front end fatigue is a big reason why my career is currently in pause
I'd argue you don't have to follow this trend to be useful. Actually, something like Django+Unpoly or HTMX probably covers 99% of the use cases with very low frontend development.
> because deploying Python/Diango is a mess (at least without docker)
I'm playing around with FastUI (disclosure - I'm not a programmer at all), so I'm in "day 0" position and would like to hear more on "day 1" side of things. Coming from Ansible side - it's easy peasy, just install things with pipenv and later `pipenv run ...`
Build standalone, self-executable and dependencies-free binaries for your PHP web applications, and command-line tools.Huge misfortune of php is that because of the timing and huge popularity in relatively early days of web it got to be permanently associated with amateurs doing stupid shit. I was part of that early era, so trust me that php4 as bad as it was, was still fantastic compared to writing CGI scripts in C, or running mod_perl that you had to restart every time you edit some file.
It has its pros and cons. In some cases it's actually quite nice to have a platform like Wildfly or the BEAM, or you knew so little about the future load peaks that you started with cheap shared hosting and hence PHP so when you outgrow it FastCGI and nginx is a much better option than a great rewrite to Golang.
Building in the languages and on the platforms you already know will always be much faster and more convenient than betting on someone else's 'bees knees'.
Fun and instantly understood.
Use nginx with php-fpm. It takes 5 minutes to configure.
Edit: I'm gonna give this thing a try too but I've never had any bottlenecks with either nginx or Apache. They both take a few minutes to get going at most.
Is that because you have 18 years of experience, or would it be as easy for a new developer?
It really is very easy.
So I would say, knowing these two languages, PHP really is that easy to setup.
A newbie is more likely to use the built-in development server and then SFTP a 'git archive' to a shared host.
Just last year I tried a blog engine written in PHP. 24 years programming experience, but I haven't touched PHP for 10 years, and I haven't touched configuring it for 15+ years.
It took me half a day to make it work.
But it depends on what you’re trying to accomplish. If you’re sticking with defaults, it’s very easy - it’s less than ten minutes of work or seconds if you’re comfortable working with Docker.
On the other hand, let’s say that you’re running into problems scaling to handle more requests. You’ll end up having to tweak the max_workers setting. That takes a bit of experience or it can be a lot of ‘fun’ (in the Dwarf Fortress sense).
So yes and no. But a lot of people have been through this, have all the trauma you would receive and tend to be quite helpful.
You can do it!
What this does is give you a way to run your webserver + PHP as a single process, or single Docker container (instead of the traditional 2-container approach), and it also unlocks the ability to run PHP in a worker mode, where you have long-running PHP processes that have your framework loaded in memory ready to serve requests, instead of booting the framework on every request (so, much lower request latency).
Related reading:
https://blog.tjll.net/reverse-proxy-hot-dog-eating-contest-c...
Tell that to Stripe and Framer and numerous other businesses using it very seriously and very much professionally! ;)
> The most striking piece of new knowledge for me was learning about failure modes. Nginx will fail by refusing or dropping connections, Caddy will fail by slowing everything down.
Do you want your clients failing to load your website at all? Is this the best approach to serving users?
There are good reasons for picking either. Large services under sudden load sometimes implement queueing, which is just failing but stylish.
For my blog posts, I'd rather throw an error than have people wait for thirty seconds. The contents aren't that important and the end result will probably look bad because of missing CSS anyway.
For API services, I'd want things to slow down rather than fail, unless failure is explicitly documented in the API and can be handled somewhat gracefully.
Because it’s Go, you can tune garbage collection to be super aggressive, at the expense of speed.
Caddy kind of feels like a cute toy in comparison with nginx, but it's not, by now it's been seriously battle tested and has proven itself to be quite resource efficient and resilient.
You might use it to implement redundancy in the load balancer layer of your system, perhaps your firewall round-robins incoming connections between two IP:s where you have nginx proxying to share load between two mirrored clusters, and those IP:s are virtual and handled by keepalived that will shuffle in a backup virtual server if the one currently serving becomes unhealthy or needs to be switched out due to a config rollout or something.
It's a really neat way to be able to just throw more virtual servers at the problems in availability, redundancy, load balancing and so on. I think it does some ARP messaging to achieve this.
Edit: I've applied it with ProxySQL in one case, it was an application on a trajectory from a simple rig with one virtual web server, one virtual database server to a highly available and resilient system. When I left we had a master-master-cluster with ProxySQL in front, with three ProxySQL-machines keepalived, so in case one went out for some reason there where two more in the stack to fill in. When you aren't sure what kind of peak load you're going to handle it's nice to know that when the alarm comes you have one fresh machine buying you some time while you figure out what you need to do to the third before it is shuffled into service.
Keepalived is not really bound to Nginx by any means and should perfectly fine work with Caddy too.
With mod_php, every Apache process has the PHP engine embedded in it, even if PHP isn't needed, e.g., to serve a request for a .css file. When Apache gets a bunch of requests for flat files, it forks all those processes and fills up RAM with copies of the PHP engine that aren't used. That's not only wasteful, but it dramatically increases the chances that you'll run out of memory. You can limit the number of Apache children of course, but you'll see timeouts sooner when you get a traffic spike.
By having Apache proxy over to php-fpm for PHP requests, you can configure Apache to use mpm_event for serving static files, which allows for much leaner Apache workers (memory-wise) since they aren't carrying PHP around on their backs.
While you're at it, you can use haproxy on the same machine for TLS termination, then you can disable mod_ssl thus making Apache workers even lighter.
Yes, that is true. But most high-traffic websites will cache static files such as CSS files and images, using a reverse proxy (e.g. Varnish, a CDN, or usually both). So I don't think this is a real problem, most of the time (99.9%?), a request for a static file will not hit Apache.
I'm not saying mod_php is better for all scenarios, of course, but I think it can be ok.
With reverse proxy in front of such setup is - much better in terms of performance. For shared hosting - yet again, may be not optimal if one needs to support multiple system users.
It's a security nightmare. https://www.php.net/manual/en/security.apache.php
Even Apache httpd discourages the usage of mod_php. If installed, Apache recommends some extra configuration to limit memory leaks. https://cwiki.apache.org/confluence/display/HTTPD/php
- "for example, if you are using PHP to access a database, unless that database has built-in access control" - well, of course I will use a database with access control like MySQL
- "It's entirely possible that a web spider could stumble across a database administrator's web page, and drop all of your databases". Of course I won't run PHPMySQLAdmin or Adminer on a production server, nor will I expose it to the public.
- also none of the above has anything to do with the PHP execution model
The second page might raise some valid issues but for instance the bullet point "mod_php is loaded into every httpd process all the time. Even when httpd is serving static/non php content, that memory is in use" - doesn't matter to me when I am running everything through index.php routing anyway.
"mod_php is not thread safe and forces you to stick with the prefork mpm (multi process, no threads), which is the slowest possible configuration" might be true but also a premature optimization.
Maybe mod_php is really bad but the arguments presented here are not very convincing to me.
I hardly every set up PHP (once each time I reinstall my desktop, which was last in ... 2018?) but I recall it being very quick and smooth using apt-get.
I don't recall doing anything else other than restarting apache.
Is it really that bad? The Apache configuration seems decent with something like PHP-FPM: https://news.ycombinator.com/item?id=40256843
LoadModule proxy_fcgi_module "/usr/lib/apache2/modules/mod_proxy_fcgi.so"
<FilesMatch \.(php|phar)$>
SetHandler "proxy:fcgi://127.0.0.1:9000"
</FilesMatch>
Here's a more full example of Nginx that's quite conceptually similar to how one would configure Apache, with installing the prerequisite packages: https://news.ycombinator.com/item?id=37443911There are also prebuilt container images that you can use to achieve similar results, this is just in case you want to do it yourself and have a look at what's under the hood a bit more.
In my eyes, that's certainly easier than configuring the Java app servers of old, like doing manual Tomcat or GlassFish configuration or whatever people spent time on back then. A single run command will usually be better regardless of the environment, but LAMP isn't all that bad either, when compared to the other stacks out there.
Nginx Unit https://unit.nginx.org/ - like Apache + mod_php runs as a single service, handles the multiprocessing of php (and other languages), static files, reverse proxy and even lets you configure both itself and php via a single configuration (either as a file or dynamically at runtime, via a socket): https://unit.nginx.org/configuration/#php
Here is an IRL config example: https://github.com/PrivateBin/docker-unit-alpine/blob/master...
The resulting container image can be pretty small: https://hub.docker.com/r/privatebin/unit-alpine
Also, having a binary makes it easy to bundle in an Electron app.
php -S 0.0.0.0:8000 public/index.php
it is single threaded, slow and therefore not made for production environments. FrankenPHP looks promising, while the issue with limited Cores / Threads[2] seems also to be a problem when using it in production. However, maybe I'll give it a go for my pure-todo[1] project and see, if it suffers the same problem. The docker image as base looks really promising. Thanks for sharing.I'm pretty sure that this solves those specific issues (and more)
See the warning at the top of the page: https://www.php.net/manual/en/features.commandline.webserver...
Not sure it's even fair to consider it for comparison in this context.
Just wanted to mention that using PHP locally, for simple app development you don't need a full fledged nginx, Apache or caddy in all cases
The threads thing, the worker mode, etc., all of it is optional, but basic Caddy + PHP is already production-ready, I've been using this kind of setup for a while, and switching to FrankenPHP when you already have Caddy is completely harmless.
The only thing FrankenPHP does not is providing multiple versions of PHP in the same binary. For that, I'd still use Caddy + PHP-FPM, and it's fine.
Out of curiosity, is the performance the only blocker for putting this in prod ? If I were to have a small site, intended for a small number of users, what would I miss from other "prod-ready" environments ?
It says production ready with just a few commands and states 3,5 times the performance of fpm, but it's running at like 1 % of the performance of fpm for me. I also tried the executable, same issue. Was expecting at least 200K rps for hello world...
It's really awkward because Caddy by itself performs very well with PHP.
FrankenPHP author here. We would very much appreciate a reproducer. According to most benchmarks, FrankenPHP is generally much faster (~3 times) than FPM when worker mode is enabled, but there are still some outliers, and we're working with PHP maintainers to fix them.
At the moment it is at the bottom as a "did not complete"
Show HN: FrankenPHP, an app server for PHP written in Go - https://news.ycombinator.com/item?id=33205282 - Oct 2022 (83 comments)
Caddy 2.8 - https://news.ycombinator.com/item?id=40517576
Has perf issues. Otherwise it's a really promising project.
Still want to repeat test and understand it better.
> should be using proxy_fcgi with Apache
I'd in general use Nginx instead of Apache, until .htaccess handling is needed - which is still a thing in shared hosting and around area mostly from my perspective - if you really care about "squeeze out a bit of extra memory" of course.
[1] https://cwiki.apache.org/confluence/plugins/servlet/mobile?c...
> Why you shouldn't use mod_php with the prefork mpm anymore
>
> mod_php is loaded into every httpd process all the time. Even when httpd is serving static/non php content, that memory is in use.
> mod_php is not thread safe and forces you to stick with the prefork mpm (multi process, no threads), which is the slowest possible configuration
I probably very biased here - I silently imply it's a Nginx in front of Apache in 99.9% cases - so serving static files and long-living connections is not a problem with mpm_prefork [for setups and system administration around me].
That being said, FrankenPHP makes it easy to enable HTTP cache with WordPress and simplifies the deployment story. There is a dedicated project for WordPress and FrankenPHP, that comes with a built-in HTTP cache tailored for WordPress (using the Souin Go library): https://github.com/StephenMiracle/frankenwp
This part is clear for me, but thank you for mentioning HTTP 103 too. I will not state for sure, but in my blurry memory, FPHP (FrankenPHP) was _slower_ than Apache+mod_php in that tests. But again, I won't say for sure, I just remember I was totally impressed as was expecting otherwise - much likely some subtle differences in setup on my side. If/when I have more precise info - I may ping you.
> That being said, FrankenPHP makes it easy to enable HTTP cache with WordPress and simplifies the deployment story. There is a dedicated project for WordPress and FrankenPHP, that comes with a built-in HTTP cache tailored for WordPress (using the Souin Go library): https://github.com/StephenMiracle/frankenwp
Thank you, have not seen that yet - may get idea or two from it. At glance, they just do naive `BYPASS_PATH_PREFIX` handling and that's all.
Beyond tests, I of course do prefer Nginx over Caddy and "simplifies the deployment story" doesn't resonate with my needs much yet - one of that things may change of course.
docker run -v $PWD:/app/public -p 443:443 \
dunglas/frankenphp
If you want to build a docker container yourself that you can use to serve your app, then running these commands should do the trick to turn a fresh Debian into the container you need: apt install -y apache2 libapache2-mod-php
cat << 'EOF' > /etc/apache2/sites-enabled/000-default.conf
ServerName mysite.local
<Directory /app/public>
AllowOverride All
</Directory>
<VirtualHost *:80>
DocumentRoot /app/public
</VirtualHost>
EOF
Friends and I maintain a repo which shows how to go from zero to a running web application via popular languages and frameworks here: <VirtualHost *:443>
ServerName mysite.local
SSLEngine on
SSLCertificateFile /path/to/cert
SSLCertificateKeyFile /path/to/key
DocumentRoot /app/public
</VirtualHost>
And either use a real cert or add a command to create a self signed one: openssl req -x509 -nodes -days 365 -newkey rsa:2048 -keyout key -out certMy feeling is that FPM and its share nothing arquitecture has been both the key of PHPs success many years ago but also its condemnation.
More seriously, happy to see worker mode in this server. PHP does come with several performance downsides, though I’m sure a lot of them have been worked around in the past decade. I don’t think I’d do PHP again though if I’m being honest.
Like, I'm really happy for the (many) remaining PHP devs that it isn't the shitshow it got to be around PHP6. But it could never tempt me back. Deno, Django, Go, dotnet...plenty of other fish in the sea.
The apparent speedup comes from the fact it's not shared-nothing, meaning that objects from previous requests (and variables) are persisted and present in subsequent requests. This makes it work exactly like Node.js, removing the wonderful part of PHP which is that it automatically cleans up all the crap devs created and creates clean slate when next request is to be executed.
All of these "alternative" runtimes are false positives, because they're quick for first few requests but get slower and slower for the subsequent ones. Then, the workers are killed and restarted (precisely what PHP-FPM does too).
Since there's no new engine behind executing PHP, the only way FrankenPHP (and others) can yield any performance is when they're benchmarked against misconfigured PHP-FPM (opcache off, JIT off, persistent connections off).
It's not my cup of tea. I like that there are attempts at doing <something> but turning PHP execution model into Node.js execution model isn't the way to go.
I find it cheaper to throw a few bucks at stronger hardware compared to risking accurate execution to become flaky because shared-nothing is now unavailable.
Some workloads won't see any benefits, others will. While your anecdata might be useful, it is just that, an anecdote.
I, for one, would love to be wrong about this and that FrankenPHP with all the other alternative runtimes actually brought benefits.
> The underlying engine that executes opcodes is the same.
Not exactly. FrankenPHP uses a ZTS build of PHP, which includes thread-support. Meaning you can actually spawn real-life threads in your PHP code with just a bit of work.
I've actually been working on a Parallel drop-in replacement that uses FrankenPHP/go instead of maintaining its own thread system.
Creating a few thousand "new object" takes less than 5 msec. Test it. I have.
FrankenPHP uses a Go-based balancer that distributes requests to array of pre-started workers. Just like PHP-FPM does.
If you already used PHP's parallel extension, then you should at least know the difference between thread and process instead of typing buzzwords, thinking it makes you look cool if you use them :)
> Creating a few thousand "new object" takes less than 5 msec.
It depends on what you're doing in the constructor as to how long it takes.
> FrankenPHP uses a Go-based balancer that distributes requests to array of pre-started workers. Just like PHP-FPM does.
No, it doesn't work anything like FPM. Like, at all. There's basically nothing in common between FPM and FrankenPHP. (at least until I merge this next PR for non-worker requests that makes it work like FPM for non-worker requests)
Why would you run both?
So you would turn on Frankens worker mode to sit on top of Laravel Octanes workers?
My understanding is that Franken keeps the app running so Laravel wouldn't need to restart anyway?
FrankenPHP is a program which has a webserver (Caddy) and PHP built-in, and worker mode allows it to run a pool of workers which have your Laravel app bootstrapped (all your service providers, middleware, controllers ready to go in memory) and then FrankenPHP feeds it requests as they come in.
But yes, from a practical standpoint, your PHP apps should _just work_ if you run it with this instead of php-fpm, provided that you aren't doing anything weird.
If you're using a modern PHP framework (e.g. Laravel, Symfony) then you can use FrankenPHP's worker mode which is a huge boost in performance by keeping workers running which have the framework already warmed up and ready to accept requests right away, instead of having to boot the framework on every request.
https://frankenphp.dev/docs/docker/#how-to-install-more-php-...
I'm sold.
It's possible when combined with some multi-site features of WordPress, an mu-plugin could enable worker mode with WordPress. Though, I'd have to contact my old employer (Automattic) to ask if they would be ok with me using an approach used on WordPress.com, which I'm fairly certain is a 'trade secret.'
- Roadrunner https://roadrunner.dev/ (also written in Go)
- Swoole https://www.swoole.com/ https://openswoole.com/
See https://laravel.com/docs/11.x/octane for Laravel specific framework integration.
FrankenPHP has the advantage of working with _any_ PHP app (even WordPress) because it's just PHP, but compiled into a Go program with CGO. But it also has a worker mode which makes it behave similarly to those two.
- ngx-php: https://github.com/rryqszq4/ngx-php
- Workerman: https://github.com/walkor/workerman
- ReactPHP: https://reactphp.org
And the most recent benchmarks:
https://www.techempower.com/benchmarks/#section=test&runid=0...
sigh
docker run -v $PWD:/app/public \ -p 80:80 -p 443:443 -p 443:443/udp \ dunglas/frankenphp
This mounts the current working directory into "public". Meaning, all .git, .env etc. will be publicly accessible.
Better form would be to mount a $PWD/src directory instead. The documentation needs to be updated better for newbies. Generally ill-advised. Documentation just needs better updating or warnings. Very dangerous to inexperienced devs.
In comparison the Laravel integration, it instructs the following:
https://frankenphp.dev/docs/laravel/
docker run -p 80:80 -p 443:443 -p 443:443/udp -v $PWD:/app dunglas/frankenphp
While all the sensitive files are mounted in, they have to be to function properly. In this case, they're mounted to a more secure context.
https://github.com/dunglas/symfony-docker/blob/main/.dockeri...