The on-ramps for fulfilling activity (not even necessarily jobs) are disappearing. If you want to learn something new, you're not looking at a nominal fee at a local community college; maybe the suggestion is to watch (flawed, unfinished) tutorials on YouTube, or to buy a creative influencer's course pack. Maybe that gets you basic skills, maybe you waste your time. But let's assume you picked up [skill]. Someone's probably not going to hire you for it. Do you try to make something by yourself? Here's the list of
other skills you should probably pick up in order to compete (yes, you're competing) with the wunderkids who can produce [project], and also the associated devlog and Patreon and streaming schedule. Or, maybe you try to join an existing project that needs your [skill]. That's going to be a decent amount of time lurking the Discord, trying to keep up with a group of people who
might not even like you because you're the weird new guy. If the goal is prosocial socialization outside of the house, this might be counterproductive.
Did I mention that the increasing focus on "problem-solving," driven by the tech Cult of Productivity, seems to have predisposed people to the kind of skepticism and pessimism that makes finding problems to solve easier?
Or, you could just... not.
>Have problem
>Don't care.
>Don't have problem anymore.