Ask HN: Creating a language/runtime for fun, is this idea dumb or not
No strong reason for using Golang other than it's the one sorta popular language I've never used, so I'd get to learn it.
But I don't want to do a project that's pointless even in theory. For applications with lots of blocking I/O, I feel like an event loop can be more efficient than Golang greenthreading. Does anyone want to talk me into or out of this?