100% of the using structs like they are C structs vs using class as objects is cultural not a part of the language.
100% of the using structs like they are C structs vs using class as objects is cultural not a part of the language.
I think this take is completely wrong. There is nothing cultural about it. C++ was created as a strict superset of C, and thus from the inception it supported all features made available in C. This design goal remains true up to this day, and only started to diverge relatively recently when C was updated to include features that were not supported (yet) by C++.
When someone declares a plain old struct in C++, they are declaring a struct that is perfectly compatible and interoperable with C. This is by design. From the inception.
Just asking, for a friend.
Just a friendly reminder that two leading underscores wont protect your member functions in C++. Even if people insist that those are totally not supposed to be private in python.
Whenever I say "I'm no longer attached to all that private stuff", people always reply, "wait until you work on a large code base". I work on a million line+ code base. Whatever.
This argument aside, I'm not a total philistine. RAII is awesome but C++ is full to the boot with crusty stuff to keep the compatibility. I always feel there is a language better than anything trying to come out.
These days I'm for minimalism, most of my structs are aggregates of public members, but sometimes you really want to make sure to maintain the invariant that your array pointer and your size field are in sync.
Of course neither double nor single underscore will stop anyone who wants to touch your privates badly enough. Which is big part of the python philosophy: You're not stopped from doing inadvisable things. Instead there's a strong culture around writing "pythonic" code, which largely avoids these pitfalls.
In python, if any of this gives you an trouble you can just replace the stuff in the class dict with your own functions. You don't even need to cast.
This is not really the case. See https://en.wikipedia.org/wiki/Compatibility_of_C_and_C%2B%2B for a non-exhaustive list.
It is true that both sides agree that compatibility is an important goal, but it's only a goal, not something that's 100% the case.
C++ is somewhat unique in that it started out as a few extra features on top of C before gradually splitting off and mutating into a totally separate programming language.
But Cfront was released circa 1983 and you basically just wrote C, but it added a bit of new syntax that generated extra C behind the scenes. Object-oriented programming was still fetal in 1983! It didn't get really hyped until the mid-90's. So C++ kind of mutated for decades as this gross appendage on C until it became this whole separate blob that ate half of programming. It was 15 years later when the C++98 "standard" started trying to reign in Dr. Stroustrup's monster.
Then in 2005 we threw away all our textbooks that were like "Look! `Apple` derives from `Fruit`! `Car` derives from `Engine`! This is going to change the world!" because adding object-orientedness to everything became uncool when our bosses became fans of Java. But by this point the C++ blob had taken on a life of its own...
So yeah. Very few programming languages have a story as long and insane as C++.
Objective-C++ likewise on top of CFront.
Until like with CFront, they became selfhosted compilers.
Groovy code is Java code, regardless of targeting the JVM, the same syntax is supported and extended with dynamic capabilities.
Object Pascal was created for Lisa project, exactly in 1983.
Tom Love and Brad Cox created Objective-C in 1984.