https://store.steampowered.com/app/1161580/Hardspace_Shipbre...
https://store.steampowered.com/app/1161580/Hardspace_Shipbre...
I think the story and narrative just put me right off of it from the very outset for some reason. I don't know why but it was a total turn-off.
Also the zero-G thing made sense from a setting-perspective, but the slowly-slowly-drifting-around with limited control was just frustrating and infuriating in equal measure. I am sure it is "realistic" but then this is a game about being in space tearing space ships apart so who cares about realism? If I was able to do things faster and with more "arcade" style movement then I am sure it would have been a blast, but slowly drifting about in treacle was not fun.
From the Steam page, this is how the game publisher describes the game:
> We offer you the privilege of helping turn humanity’s past into its future by salvaging ships in zero-g. Each one is a puzzle, and how you solve it is up to you! Carve your way in, salvage everything, and maximize your profit.
Seems relatively vanilla, besides the capitalism part but most people are relatively accepting of that edge nowadays I feel like.
Story and setting makes a ton of difference to how much I enjoy a game...
The gameplay itself is just great though.