Given your interest in C++/CLI, I wanted to give some clarification in regards to its relationship with .NET platform as a whole.
Indeed, there have been historical influences from Midori, C++/CLI, CoreRT[0], .NET Native/UWP and work done that got merged into earlier releases of .NET Core (up until 3.1), in particular, Span<T> and compiler optimizations.
However, pretty much all work done since Core 3.1 is independent, rather than "migrating of features from". The last and only exception would be NativeAOT which still uses project RedHawk name in some places in the code that haven't been renamed, referring to Midori and .NET Native (because NativeAOT has started with a big chunk of the codebase from the latter). But NativeAOT aside, pretty much all .NET features are exposed through IL and surrounding metadata, making it possible for any language to target these (rather than being related to C++/CLI), even if initially designed with C# in mind.
As far as I'm aware, C++/CLI itself uses MSVC to compile C++ code and then just generates bindings and glue code with other .NET assemblies, embedding itself into final .NET assembly produced that would use it. It did not target CIL with C++, like that new project for targeting CLR with Rust does, but rather CTS which is a quite old concept at this point. It is also limited to Windows only[1].
So the more accurate comparison would be between projects that produce .NET assemblies containing IL and projects that produce LLVM bitcode files containing LLVM-IR.
[0] https://devblogs.microsoft.com/dotnet/performance-improvemen... search for CoreRT and this is pretty much the only reference you can find in terms of work migrated from earlier projects
[1] https://learn.microsoft.com/en-us/dotnet/core/porting/cpp-cl...