Dominion is also an excellent game as the progenitor of the deck-building game genre, where you build a deck from scratch inside each game (and Inscryption/Slay the Spire descend from), rather than outside the game as in Magic the Gathering. Dominion randomly sets 10 cards to be accessible to players, out of ~500 for an extremely huge number of combinations, such that each 10-set is always new. Dominion shines as card value, and the value of card interactions (e.g., in a combo or engine), can vary significantly by the random 10-set context. In a sense this gives a tremendous sense of novelty, significantly more than playing Magic the Gathering.