BlockBattle (HTML5 multiplayer tetris) goes social
blog.blockbattle.net
blog.blockbattle.net
http://clay.io/docs - Let me know what you think and if you would have used the API if you had known about it. If not, I'd like to know what we can improve on!
I'm one of the creators of blockbattle. What would be your preferred method of login? If we implemented a generic openid method would that be sufficient? Would you prefer a simple username and password on the site?
Thanks for your feedback.
I used to play tetrinet all the time back 10 years ago or so and this has been fun.
Our decision to not include a typical username and password authentication method was a simple prioritization. We want to add username and password auth too.
We use facebook's tornado framework, and it makes integrating with openid and oauth2-like system really easy.
Stay tuned for more authentication options.