Disney's robots use rockets to stick the landing
spectrum.ieee.org
spectrum.ieee.org
https://patents.google.com/patent/US10065127B1/en
As well as their HoloTile moving floor/omnidirectional treadmill, which has gotten significant press recently: https://www.fastcompany.com/91019277/a-disney-imagineer-expl...
That is an impressive Lightsaber but holy, those tiles look super fun!!!
Stuff that usually only gets a passing acknowledgement in other projects (eg: we'd prefer if the [thing] could be painted to match the walls) becomes "Can we completely disassemble [thing] and embed its components into [other thing]?" Guest experience, and safety, receive a lot of attention, which creates some fun problems to solve.
The question you ask is very wide unfortunately because it is such a wide job.
Imagineers cover everything from software engineers working on robotics, to machine learning, computer vision, or data management. There’s hardware engineers, rendering engineers, people responsible for traditional costume design with fabric etc, animators, civil engineers etc…
Like any other job, there’s no real secret to getting in though. You just need to know what roles are there and see what fits you. Coming from an entertainment background certainly helps (games, feature animation, visual effects) but isn’t a hard requirement either.
There are Imagineering documentaries and behind the scenes on YouTube and Disney+ that give you an insight into what goes into it.
But thanks.
IOW, I guess the answer, as it often is, is "networking".
Thank you for the insight!
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1. I took my kids to Disney World last year and found the Magic Kingdom to be disappointing compared to Disneyland. With the exception of Space Mountain, the ride experience of the equivalent Disneyland ride was better at Disneyland. Pirates of the Caribbean in the Magic Kingdom is actually only half the ride that it is in Disneyland.
https://www.disneyplus.com/series/the-imagineering-story/6ry...
And going way back, Epcot plans: https://www.youtube.com/watch?v=sLCHg9mUBag
AMA.
I always assumed they just "did the math" and knew what to do, but rather when just trying things like anyone else they can discover some surprises and solutions that they don't expect.
And it involves FLUDD's hover mode.
Sometimes the universe just seems committed to making you smile.
but I really feel there's a missed opportunity there, to come up with something that abbreviates to "S.P.L.A.T." rather then "R.U.E.D." ;)
or, from the Kerbal Space Program fanbase: lithobraking (as opposed to aerobraking)
RUDE
- Spontaneous Pieces Leaving And Tumbling
- Surprising Pieces Launching And Toppling
In satellites there are ways to de-spin the reaction wheels, using alternative sources of torque, e.g. the earth's magnetic field
But they might look like the Mouse.
Example: Adults cats purr, while wild cats don’t. Because looking cute (or sounding cute) has a drastic effect on survival in domesticated environments.
Edit: If I scroll to the bottom very quickly, it only adds one extra. It seems to add them when I stop scrolling, but not every time. And never when I scroll up. This is on Firefox for Android.
But yes, obviously it's some bad javascript code.
I imagine some might fix bugs management isnt prioritizing, or performance issues, and so on.
That said, I'm sure there's still dedicated R&D at companies like Google and the like. Or maybe that's just wishful thinking.
0 - https://www.youtube.com/watch?v=KBMU6l6GsdM (the rapid fire rockets are a little loud)
The giant nozzle pointed downwards is simulating 0-gravity, and probably does not exist on live fired craft.
Those thrusters must be extremely precision controlled too. At that flight profile, having a nozzle open an extra millisecond means missing the intercept by hundreds of feet.
And a Nuke hitting DC