Apple rejected Flattr… and it’s not the end
blog.flattr.net
blog.flattr.net
That doesn't seem like the kind of uncompromising approach to fantastic user experience that has made Apple so successful.
One major difference is that iOS enjoys an advantage in apps that Mac never had in software. I think that could change, though. There is a positive feedback loop in which the most popular platform attracts developers and hence has the most software and so people buy that platform. I don't perceive that system to be in a stable state at the moment, much like it wasn't in, say, '88. People routinely develop for both platforms. And who knows, perhaps that will be the steady state answer this time; we're a lot better at abstraction than we used to be. But I think it's possible that Android could become popular enough (and perhaps Apple drive enough developers away), that the whole thing could pass a tipping point.
What I'm saying is, I don't think the beauty of the apps is the most powerful force in play here. I think the existence of apps is a lot more powerful. At least, that's what I think happened last time beauty fought pragmatism.
With iOS vs. Android, from the consumer's perspective, the differences are really subtle. The major issue at hand with developer freedom is hidden from view for most people.
Does anyone have the link for Instacast for Android?
Maybe for a few exceptional cases like Facebook or Twitter, but 99.99% of developers don't have near that much leverage.
In this case, for example, if Instacast isn't in the AppStore most people will simply choose an alternative "podcatcher" that is.
Honestly, most of the companies who could vote with their feet on this issue need the AppStore a lot more than the AppStore needs them.
Discoverability is a huge problem, and honestly, more than 80% of the apps aren't very good. And given that iOS apps are still in the gold rush stage, that percentage of crappy apps is growing by the day.
If a significant number of the developers who vote with their feet are part of the top 20% (for quality), and the boycott becomes more widespread, I think Apple would have to respond.
In the post-Jobs era, who knows if something like this could have an impact.
Especially the massive number of young kids buying apps courtesy of the iPod touch.
Keep in mind, 20% of 500k apps is 100k apps. Do you really think there are are that many 4 star apps in the app store?
> I’ve been following some discussions about the future of software applications, and a phrase that came up in my dinner with Robb Beal has been echoing in my mind.What it comes down to is this: if you want to develop software, you can build for the Web and/or Unix and/or OSS platforms; or alternatively, you can be a sharecropper. Your choice, but I think it’s an easy one. Especially since the users out there want you to do the right thing.
> What Robb actually said, in a conversation about Mac software outputs like Ranchero and Watson and his own Spring, was that building for the Apple OS feels like being a sharecropper.
http://www.tbray.org/ongoing/When/200x/2003/07/12/WebsThePla...
Just like I would get banned from Google if I didn't follow their rules.
Flattr is a micropayment system. You pay them a monthly subscription, then Like(tm) a bunch of stuff on the internet. They split up whatever portion of your monthly sub that they don't keep among the places you tag. Apple presumably flagged the app which integrated Flattr due to their well-known policies about in-app payments.
IF most of your readers don't know what you are doing. I think this was written for their community (not HN), so most of them know what Flattr is about.
Also, they have "About Flattr" in the footer - not very prominently placed, but still find-able.
You set a fixed amount of money each month which then gets slit up between all things you choose to support that month.
It's a valid point.
In this case, this seems reasonable. Unless I'm missing something, this is not the sort of thing you want being easy for novice users.
I mean, mom may have even been happy allocating some money to educational things, but not virtual Barbies. Your statement is basically saying, "Well Flattr only enables shady people to steal a set amount every month."
You're confusing two completely separate things. One is preventing fraud (what you think apple is doing). The other is force a possible fraud to take 2 seconds longer (what they actually are accomplishing). They have the same amount of control to prevent fraud within the app as within safari. If they want to prevent fraud, they could ban fraudulent apps. Not just add unnecessary roadblocks to apps that just happen to not be paying them app store share for donations.
I draw your attention to Amazon's one click patent and the huge influence it has had on their success. 1 click can be reactive. 2 clicks almost always requires you to think about your decision.
You'd make an awesome politician: Can't answer the question? No problem! Ask yourself a different question and proceeed to answer that one instead!
The user knowingly sets the money aside for things he could access for free.
2. Monthly budget cycle means that even if it comes to unauthorized usage the loss is something that Flattr can easily cover.
3. Any user complaints will quickly surface the possible scammer and since payouts are not immediate it’s easy to freeze accounts.
So far Flattr has a track record of 0 scamming, phishing or fraud, knock on wood.
It's because Apple want both visibility, and the power to refund customers who make legitimate complaints. Currently anything purchased inside an app can be refunded by Apple: music, videos, software, anything. The user's account password is needed whenever they wish to buy something.
The moment that is externalised Apple have no visibility or control over the payments, how they are made and what frequency they are occurring. They could inadvertently be publishing an app that tricks users into donating money, or money that goes to inappropriate use.
By requiring the user to switch to the browser where they'll need to either enter their CC details or account credentials is a nice way for both Apple to distance itself, and for consumers to understand that it's external to the app store ecosystem.
So... it's crappy for everyone across the board. Take comfort in that!
Unfortunately android is the only possible competitor I see, and the carriers have pretty much guaranteed that android won't be any freer for users or developers.
http://webcache.googleusercontent.com/search?q=cache:http://...