The thing about technical skills in drawing today is that you can learn them. Artists do know how to draw hyper realistically and if you have good fine motor skills, you can systematically learn it. End result is like a photography tho and it all costs a lot of time.
Meaning, whereas in the past, if you was the first one to figure out, say, perspective or some color, you was able to draw what others could not. You did something knew and you are remembered for it. Today, if you can draw super realistic portrait, you are one of many talented artists who learned that from a books and classes.
> As for realism: isn't this still very much the goal of plenty of video game design, TV/movies, and various other forms of art?
No one knows artists behind video games. I do not thing realism is the distinguishing things behind artists who do video games, movies or tv. It is more of scene design, lightning, camera work etc that gets to be judged from the art side.