Assembly
assembly.louve.systems
assembly.louve.systems
However, I do find the UI quite unintuitive at certain points. Especially when I wrote a program, I couldn't figure out how to run it in the local training assembly.
I’ve never figured out how to even buy a font - I imagine half the sites selling them are selling pirated copies.
You can't read what code is in a cell, you can only read and write data. So you can't do self-modifying code, beyond blindly copying an existing code cell somewhere else.
In the game instructions are also data, the ones called "data" just happen to be empty instructions. So you can modify instructions on the fly! For instance adding +1 to a WRITE X TO Y statement will affect the Y parameter, so you can do self modifying programs. There is all sort of clever stuff you can do but I haven't tried too much - but you can also create instructions by adding or masking existing instructions :) there's also a handful of useful undocumented operations like multiply or skip if greater.
The whole source is at github.com/Rackover/assembly so if you feel like becoming a mastermind you can check out how the compiler looks like and predict how it will react to live instruction modification
Have a very good day ♥
Have a good day as well <3