I want to track changes to binary files the way we do with text. [1]
For example, if you have a PNG texture, my VCS will track changes at the pixel level. If you have a Blender file, it will track changes at the item level, from meshes to materials and vertices, and everything in-between.
Yes, it will be a lot of manual work to implement each file type, but that's how I plan to make money.
[1]: Only files that use lossless compression, of course.