I have friends at Microsoft who worked on it and they all seemed to think it was going well last I checked (about a year ago).
I have friends at Microsoft who worked on it and they all seemed to think it was going well last I checked (about a year ago).
I'm amazed that this is a question. Gamepass is essentially so low cost as to be an incredibly costly giveaway, only it has proven that this devalues everything that touches it.
For context, Hifi Rush had 3 million players on Gamepass last August, and today they shut the studio. So even when they get a break out hit they cannot justify keeping the studios around to try and do another; that's not a success.
The problem is that this is a very 2010's strategy and money is no longer free. So this approach is a lot riskier than it was than in the netflix days. I don't know if Microsoft, given this news, wants to keep playing the long game.
It is current high value for consumers, but that’s all it is, and in cases where MA is just a third party vendor to the publishers, high value for consumers is bad for the publishers. If it is ever deemed a success, that value will diminish extremely fast.
...based on what?