folding@home was used in the “console wars” to justify one’s choice of the PS3 over the Xbox 360.
Was the cell processor in the PS3 really that efficient for this purpose?
Was the cell processor in the PS3 really that efficient for this purpose?
That's why emulators need AVX512 support to match the PS3. It was incredibly powerful.
Obviously, in that era's single-threaded world no engine could make use of that functionality and few knew how to program for it. It was ahead of its time, by quite a while.