Limited Run Games selling burned CD-R games which don't work
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I'm not seeing any 3DO games on their site currently, including in their archive section, but I do see that at some point in the past they did release "definitive editions" of PDWT for modern consoles and PC. (The "collector's edition" is $90, but at least it comes with some swag.) Either they yanked it off their site or this is not a recent product.
Tell me about it, it's a million-dollar experience (at least!)
I still think it's low-effort crap, and burned CDs and DVDs don't last forever. My dad used to burn lots of DVDs of home movies and there's been a lot of disc rot that's ruined some of them [1]. If I had paid $60 for Plumbers Don't Wear Ties and it turns to a coaster in six years, I'd be pretty pissed. At that point, I could pretty easily just torrent an ISO and burn it myself for like twenty cents.
[1] Fortunately my dad was sort of nuts about burning like five copies of every DVD he made, so we haven't lost much and most of the stuff has been backed up on more durable sources now.
Instead now I have an active 50TB NAS with disk swapping once in a while... but it's not at all "durable" the way I thought things should be when I was younger... it's actively monitored instead.
I am pretty convinced that there simply doesn't really exist consumer-writable data that you don't have to babysit.
Besides the wobble detection on the PSX, are there any other consoles that have these innate security features built in? I know that its still impossible to burn a Black CD PSX to this day.
That should be pretty easy to fix with a soldering iron.
> That should be pretty easy to fix with a soldering iron.
Depends. Some of those caps are extremely small, surface mounted and placed very near other components.
I've done it, but it ain't easy.
"A blank CD-R is not "empty"; the pregroove has a wobble (the ATIP), which helps the writing laser to stay on track and to write the data to the disc at a constant rate. Maintaining a constant rate is essential to ensure the proper size and spacing of the pits and lands burned into the dye layer. As well as providing timing information, the ATIP (absolute time in pregroove) is also a data track containing information about the CD-R manufacturer, the dye used, and media information (disc length and so on). The pregroove is not destroyed when the data are written to the CD-R, a point which some copy protection schemes use to distinguish copies from an original CD." -- https://en.wikipedia.org/wiki/CD-R
And/or: "Some hardware compatible with Red Book CDs may have difficulty reading CD-Rs and, because of their lower reflectivity, especially CD-RWs."
I have no problem believing his claims. And frankly, with the prices charged by limited run games there is no excuse to not have the CDs pressed (yes the service is still readily available and only 1-2$ per disc for lowish qtys of 250).
In that case it's weird that they don't provide any evidence for such a big claim.
Examples of illicit digital copies:
https://www.ebay.com/itm/255484863277
https://www.ebay.com/itm/235408586759