Many users upload photos to Facebook, so there's a huge incentive to make an app that makes it simple to do this. Even if the main Facebook app has feature parity with FBPhotos, it's still going to come with all of the cruft.
Many users upload photos to Facebook, so there's a huge incentive to make an app that makes it simple to do this. Even if the main Facebook app has feature parity with FBPhotos, it's still going to come with all of the cruft.
Two things people do that FB wants channeled through their systems: Photos & Chat.
Replacing your camera app with FBs means that all photos go to Facebook, which also represents the most important content on Facebook.
If your photos and your friends photos are all on FB then they go to FB.
If everyone you know is on FB then you'll probably use FB to talk to them. Thus, the chat ecosystem. Because FB is device and OS agnostic, it works even better than what Apple is trying to do with iMessage.
So why separate apps? Because people today already do these things as separate apps. You take a photo with your camera and then upload to FB. Now you just take a photo. This is actually what Google does with G+ and its automatic photo uploads. But FB can't do that, because they don't own the device ecosystem so this is their technique...for now.
I wonder if Apple will make them add "Facebook" to the app name to avoid confusion, since it's the exact same name currently.
Pros: -Pictures of their girlfriends naked
Cons: -A complete lack of relevance and editorial purview.
Every photo a user uploads to Facebook sends a message about who that person is. Out of about 300 photos I take on my iPhone, 1 makes it to Facebook. I have a few friends that upload lots of crap. For the most part, those friends had their feeds blocked by me fairly quick. These are not interchangeable events.
Facebook's biggest threat is a loss of meaning through noise, not users using an alternative app to capture their media.
As for Facebook Messenger, I'll be damned if I let Facebook permanently record every last one of my private message for eternity.
This is true of any data aggregator and visualizer. I'd argue they, probably next to Twitter, are the best at attempting to handle it within a social context.
I guess my thought about photos is incomplete in that making FB a storage for media means that your mean average of shared media will go up as well (it's already there, might as well). We see this in bulk uploads.
I agree that there is a certain amount of selectivity involved - but we vary as individuals. I think only in the last couple of years, after the fad of being able to toss everything online in heaps - have we begun to understood how our online perception is made.
"As for Facebook Messenger, I'll be damned if I let Facebook permanently record every last one of my private message for eternity."
Agreed. That's why I'm off it.
Chaining the utilities is the crux of the Unix paradigm, remove that and you're left with individual utilities that are far less powerful than when chained together.
On Android you can have any camera app | any photo editing/filters app | any social network upload where each app is chosen by the user which seems closer to the idea of pipes to me.
It isn't like intents on Android, but from the perspective of Facebook it is probably preferable. They don't want you to go to your choice of photo or social network or chat app, they want you to go to their app.
For those of you that don't use Android, the process works like this. You take a picture. The camera app provides a "share" button. You click "share". Then you're presented with a list of all applications that handle photos. So you can share to G+, or email a photo, or run it through filters, or whatever. The camera application never needs to know about the filter application (the reverse is also true). This makes it very easy to reuse code and for users to design their own workflows. Platforms don't really like this, since they don't have total control over the user experience, but for us users, it's pretty darn nice.
(You can also register URL handlers, so that something like clicking a link to Google Maps in your email automatically opens up the Google Maps app to the same state. Again, pretty useful.)
Basically, any iOS app can register a URL scheme and be opened with that scheme and anything after that by another app. This is used for example by Camera+: http://api.camerapl.us/app-api
With their API, another app can launch Camera+ to edit a photo and Camera+ sends the user back to the original app with the data of the edited photo.
Facebook uses it for single-sign-on of third-party app. (i.e. user taps "sign in with Facebook", the Facebook app is launched, the user taps "Accepts" and is redirected towards the original app)
One big limitation of this mechanism is that it's very much ad-hoc.
Another existing mechanism is the one where apps can register themselves as being able to handle a certain type of documents. You can then open a document from another app.
I'd say that in any case, they had to have Contacts and Photo Album apps for the iPod Touch and iPad.
Why also include them on the iPhone? Well, Photo Album has more features than the Camera app (access to Events, Faces…) so it might be simpler to have one codebase for a Photo Album app shared with iPod Touch and iPad, rather than trying to put all the features of Photo Album in the Camera app. For me, it's better too because it makes the Camera app more easily replaceable. (as seen with the OP)
For the Contacts app, I'm not entirely sure since it seems to be a clear subset of the Phone app.