> Whatever it is, find the GENUINE thing that makes your story super unique and use that to attract good employees for less cash.
That's called emotional manipulation. Pay people what they are worth.
That's called emotional manipulation. Pay people what they are worth.
Why do game developers get paid less, on average, than someone doing boring business software? Because people want to make games. You have to pay someone more to do boring work. "I build games" is part of the compensation package just as much as a paycheck or healthcare benefits.
As a startup you can't always choose your cash flow. But you can choose your mission. All else being equal, you should choose an exciting mission that attracts better talent.
No, just no. An employee can switch companies for better compensation and still remain in the gaming industry making games.
Also, no one gives a damn about your mission statement.