https://store.steampowered.com/app/1601280/Potato_Flowers_in...
Dungeon crawler is a much wider field than blobber is.
A dungeon crawler can be a blobber but not all dungeon crawlers are blobbers: if you control a single character - like in the linked game - the game is not a blobber. Note that also not all first person games where you control a party are blobbers: for example games like the classic Gold Box games (e.g. Pool of Radiance) are not blobbers since while you have first person exploration and a party to manage, combat switches to a 3rd person isometric-ish perspective where each party member is an individual entity that is controlled separately. Though some people may say that games like Gold Box have blobber exploration and non-blobber combat.
Also FWIW (and this is something the authors of the linked site above acknowledge too), not all dungeon crawlers and blobbers use a grid-based system for movement and combat: classic examples would be Might & Magic 6 and Wizards & Warriors, both of which are blobbers (the entire party acts as a single "blob" in the game world) but use free movement.
And this game is also a blobber, including by that definition. Your party happens to have one member. But the game is clearly a blobber. You can do the same thing in Wizardry, it's just a bad idea.
By your definition, though, it would appear that virtually all JRPGs are "blobbers", which seems wrong to me.
If a game does not have you control a party of multiple members it is not a blobber, there is no "it just happens to have one member". That makes as much sense as Apple claiming that a tap is a zero length swipe back in the day and it'd basically mean all games are party based (hey, Quake is a party based game because you control a party of one - and Solitaire is a party based game because you control a party of zero).
> You can do the same thing in Wizardry, it's just a bad idea.
Wizardry is a blobber because you can have multiple party members even if you decide not to. The linked game is not a blobber because you cannot have multiple party members even if you want to.
> By your definition, though, it would appear that virtually all JRPGs are "blobbers", which seems wrong to me.
Only JRPGs that treat the entire party as a single "blob". And yes, blobbers are very popular in Japan and have influenced other games made there too.
But it isn't.
> Subtle but completely different gameplay as a result.
It's difficult to identify "results" of circumstances that aren't true.
What kind of response do you think is warranted?