Apple has reportedly acquired Datakalab
9to5mac.com
9to5mac.com
Just like the first iPhone wasn't practical for everyone, this will require a few more generations.
(Although I suspect it's never going to be useful for me, with my weird prescription.)
Originally, it was 'Write web apps that run in Safari'
Sadly, because that original web app vision likely would have prevented App Store revenue from twisting corporate priorities.
And the original iPhone was almost unusably slow and really didn’t do much.
Waiting half a minute for NYT to load and then seeing constant checkerboards got old very quickly.
Right now the Apple TV feels like a closer match than the iPhone to be honest. We had he same vibe of putting some games on it but no native controller, and a "revolutionary" remote control with voice commands and a touchpad.
AVP has a chance to be good at office tasks and casual tv watching for singles, but that's assuming other players don't get there faster than it takes Apple to iterate. If for instance the next xreal glass sets the bar too high the whole office/virtual monitor angle will be an uphill battle.
Having used other VR headsets (like the Valve Index) the Vision Pro is clearly leaps and bounds ahead of the competition, not just in hardware but software as well. After using the index for a bit everything would always feel a bit "weird" after taking the headset off. I don't get that at all with the Vision Pro.
I can't wait for VisionOS 2.0 to deliver a closer macOS integration (being able to give individual macOS applications their own windows (à la VMWare Fusion), and use eye tracking as the cursor) but even the current version is - for my specific use case - an absolute game changer.
I've been on a quest to maximize my flow state for over a decade, it's been a terrible beast to tame with my ADHD. I'm finding the Vision Pro helps because of the intuitive nature of the UI. My brain expects the thing I'm looking at to be the thing that receives input, and this is naturally the case in VisionOS.
I'm also having a ton of fun learning Swift and RealityKit, something I likely would never have picked up if it wasn't for this iPad strapped to my face.
Honestly curious, as it's been more distracting to me, the times I've tried it in 2D form.
I get people privileging successful stories, but there's about as much meh products or failures as well, at least arguments shouldn't be about past unrelated products.
What makes you bullish that Apple will be better than Meta or Valve in this specific field for this specific product ?
(For customers; I have no doubt investors and the core team are happy.)
(/s, but I'm sure it will happen at some point.)
Alternatively: Siri that can reliably turn lights on and off again.
What else would you be willing to force on everyone to improve (in your opinion) your circumstances?
We clearly do this a bit (taxes, vaccines, etc), but finding the threshold is very tricky, and can lead to pretty authoritarian environments.
It's authoritarian enough that I have no choice but to support our military decisions through the taxes I pay.
I don't know if there's a solution though, there are other sharks vying to do far worse.
Where did you see that? I've seen people not change gloves before touching the register, but definitely change gloves after.
Seems a horrible use case.
I've spent a lifetime in software and what I want more than anything is to shut it all off.
Now if you gave me a magic button that could permanently un-invent the whole thing… I really might press it.
https://web.archive.org/web/20210311020240/https://datakalab...
Whoever is left after the acquisition is left to babysit the dinosaurs. Maybe leadership decides to shelve the IP, kill the project and any active development. Move promising assets to other teams or transfer them as backfill.
After dust settles. The “dead weight” is killed off.
Consider also that many companies would never be started if their founders had no option of selling them.
Sometimes you can find a reference to it in the buyer's the next quarterly (10-Q) or annual (10-K) filing, but since again this is small, Apple will likely only mention it in passing and any sum paid will either be missing or lumped with a bunch of items to make it undiscernable. No upside in disclosing
And then there's the issue of value vs dollars. Even if we knew how much they paid in dollars, we wouldn't know how much it was worth without some metric for what they bought.
The vanilla public-to-public case for stable industries like widget manufacturers is one company buys another for their future earnings or cashflows, hence ratios like P/E (Price per share divided by earnings per share) or Enterprise Value/EBITDA ((Market Cap+Debt+SimilarStuff)/EBITDA, with the usual caveat that EBITDA is not a perfect proxy for cash flow but it's somewhat more observable)
In this case they likely bought IP and possibly some talent, so valuation there is a bit different. I don't have much experience with acquihires but I guess it just comes down to how much these specific folks required to take the deal rather than walk away...
Since the startup is quite young I would also agree Apple could be interested in their talent.
> The report says that Datakalab’s two founders did not join Apple, but multiple other employees did make the jump.
Perhaps they're interested in IP, too. In any case, I don't quite know how to read Apple's strategy of picking small startups (PA Semi and Anobit being, in retrospect, surprisingly small for their impact).
Maybe Siri will be able to see that users are pissed off at it though?
You saved me that click.
2. I was wondering if it was Mistral