The funny thing is that I was getting more confident about using JS + WebGL/WebGPU ecosystem for graphics programming after having read your posts. Very interesting to hear that you've come full circle back to Cpp + WebGL/WebGPU + WebAssembly. I'll look more closely to assess options as I head down this journey. Thank you for your tips and advice!
Edit: Perhaps you'd find my "What is WebGPU" video on YouTube interesting. I'd love to get it fact-checked by someone who's been doing WebGl/WebGPU way longer than most people! I only got into this field ~2 years ago.