Video Game Industry Trends of 2008
gamasutra.com
gamasutra.com
No matter which direction you go, the best way in is to show them a body of work even if it's unpublished projects done in your spare time. If you only want to do scripting work and avoid systems-level programming, you can get into modding.
As for the 'breadth of what you need to know' you shouldn't be terribly intimidated if you're a junior person. Most generalist programmers at a game company are not much different from very good systems programmers at other companies. If you want to get into specialized fields like AI, physics, or graphics, you will need to demonstrate that specialized knowledge.
The short version of the requirements for an entry-level scripting position is that it varies widely from studio to studio, because what one company wants when they ask for a scripter can be very different from what another company wants. I've seen job listings that are cut and paste from the listing for programmer, and I've seen design jobs that require scripting almost as an afterthought.
Having said that, the best way to get into the industry is to make games. Make a Flash game or a mod for another game, or just write your own game, and if it's good, you'll find a place in the industry.
best way is to just start writing your games and actually learn as much as you can... to do this it is best you actual team up (like any other project) to complement your skills... if you area a strong coder, find a game designer and/or a graphics guy... and so on... start small and ship often in small increments....
now to find strong people it actually helps to be in the industry (not necessarily though)... meetups and barcamps are good places to find such people...
what kind of games are you interested in writing?? i keep trying a few things every now and then... buzz me if you are interested...
I wouldn't count our Asian friends out.