Where were you in 1999 when all I had was a crap snake on my TI-89?
And it was a version of Snake that I’d written myself, in TI-BASIC and I used some kind of matrix to store the segments of the snake and when the snake grew in length the operations to move the snake around took more and more time. Until eventually it crashed.
It was, admittedly not the greatest Snake game ever. It may even have been one of the worst ever. But it my Snake and that made it okay
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For TI-89 games see e.g. https://www.ticalc.org/archives/files/fileinfo/261/26100.htm...