I haven't looked at the crates you're describing, but presumably they're providing a proc macro or something instead, which is not really the right layer to do this stuff.
Anyway at least when not using explicit rust representation Rust doesn't even guarantee that the layout of a struct is the same for two repeated build _with the same compiler and code_. That is very intentionally and I think there is no intend to change that "in general" (but various subsets might be standarized, like `Option<&T> where T: Sized` mapping `None` to a null pointer allowing you to use it in C-FFI is already a de facto standard). Which as far as I remember is where explicit extern rust comes in to make sure that we can have a prebuild libstd, it still can change with _any_ compiler version including patch versions. E.g. a hypothetical 1.100 and 1.100.1 might not have the same unstable rust calling convention.