Use Your Potions and Scrolls
jerry.wtf
jerry.wtf
Using 2 hours of precious time to save $2.
Investments with a time frame that is longer than their expected remaining life.
Driving across town to get a couple of percent off a tank of gas - actually wasting petrol and time.
Hoarding stuff that they will never use - often stuff that would be useful to their kids or friends.
Then again I see the opposite in some people: drawing down a reverse mortgage like they'll be dead in 5 years and ruining their finances. Smoking and boozing and otherwise ruining their health because they "haven't got long to live".
The act of not buying another subscription just feels good, monetary value is negligible.
And people always forget to account for taxes. Purchase prices are in after-tax dollars and hourly wages aren't. Between sales tax, state and federal income tax and government benefits phase outs from earning more money, the wage-equivalent value of saving a buck can be around double the nominal hourly wage.
In New Zealand the marginal tax rate for the median earner takes more than 1/3rd of your wages. The top marginal rate is 39%. It isn't motivating!
All else equal, even if it takes you twice as long to do something (compared to employing someone), you are often better off doing it yourself.
Many don't have time to price shop. However any pressure such as this, rewards competitive pricing, and damages gougers.
It does matter.
At the risk of stating the obvious, the reasoning for that sort of self-destructive lifestyle doesn't make sense on 2 fronts. First, living an extremely unhealthy lifestyle will of course shorten your life, exacerbating the tragedy that life is short / YOLO. Second, it will significantly degrade your quality of life during that time.
Can't enjoy a meal because it is overpriced. Or similarly, won't pay $3 for a cold drink in the sun at the beach, since it is $1 in town.
In a completely different direction...
I played skyrim and noticed that I had lots of upgrades, and great equipment and was kind of overpowered.
So, I would go back and play the game naked. (not a new game, just start with the character I had built up)
I would start out with no equipment and just make do with whatever I found. Use the first sword or pants I found and go from there. Kind of fun.
It's especially necessary when one's circumstances change a lot. It's true for pretty much everyone that the opportunity cost of not using your assets increases as you age - but increasing financial security also changes the calculus in a way which is difficult to unlearn.
Yes, you've hit the nail on the head. I've noticed how people hate paying £9 for what ought to be a £7 lunch. Doesn't seem to matter much if they're fresh out of university, or half way through a high-income career.
I suppose it shifts from being an immediate financial concern, to an old habit, or perhaps a matter of principle.
My theory is that a large amount of 'luxury' commerce is simply giving the customer an excuse not to feel shame, because no longer do they feel a fool, but now they are a special customer with discerning tastes.
I've fallen for that fallacy many times. Only in very few cases does luxury imply higher quality; usually the illusion is formed by the addition of almost worthless decoration (such as folded napkins in a posh restaurant, bought wholesale for literally two a penny).
This is my problem precisely with food
Folks who grew up always having plenty don't usually worry much about keeping food reserves or waste.
It's clear why this happens: circumstances change but people don't often stop and re-think attitudes which they've incorporated.
or if I know I'm at The End, how should I know how many stages the Final Boss has (https://tvtropes.org/pmwiki/pmwiki.php/Main/TrueFinalBoss)
my pockets during the final cutscenes may be stuffed to the gills, but at least I made it
> For instance, using a ‘Speak with the Dead’ scroll on a certain suspicious corpse unveiled a questline I would have otherwise missed.
this is a pretty common scroll, you can buy them from most stores, and later learn a spell to use it constantly
if you want to be brave, blow that Orge Horn (https://bg3.wiki/wiki/Lump%27s_War_Horn) during a fight with like three mud monsters
I have this obsession with playing optimally at the highest difficulty level. So I have to collect every resource, craft all the best items, etc.
But collecting all that stuff is actually quite a tedious click-fest in many modern games like D:OS2. (Dallas' bedroom on Lady Vengeance is a prime example.) And it requires going to every nook and cranny of the world map.
So I can't stand leaving anything behind, and I'll never end up using even half of it, but what if I do need it and I don't have it later on?
I've been playing Cyberpunk 2077 recently, and I don't have that problem with this game, though the solution may be unsatisfying to many. I've already hit max level on everything, and upgraded everything that I can. There isn't that much loot in the game in general (each mook has one or two items), and that can be quickly picked up and broken down as needed. I have more money than things to spend it on.
So I spend my time exploring the world rather than managing the character's inventory.
The Nintendo Switch Zelda games also do a pretty good job of balancing all the inventory / crafting. The resources regenerate (fruit trees grow more fruit over time) so it isn't necessary in most cases to try to grab everything whenever you see it.
For Cyberpunk, this meant that I had 'infinite money' by buying out every 10e priced beverage from vending machines, shredding them, and profiting on the resale value of the components. Not sure if that's been changed, but it was a FANTASTIC source of money and materials.
And yet it's still hard to convince myself to just skip looting all the useless junk
And so I have a lot of wine that I don’t drink because this vintage isn’t made anymore (obviously), and if I finish that bottle I can’t replace it with another one (technically I can I guess, but you have to find a seller and it’s not cheap).
Use consumables and long rest often in this game, your experience will certainly be more enjoyable.
“The goal is to die with an empty inventory”
I also like to apply the Dwarf Fortress adage to pretty much any game I play: "Losing is fun" :)
Evaluating each chance to use one specific favor, based on your perceived need for it at one moment and its potential outcome, feels equivalent to interviewing one job applicant in this classical problem.
Collecting favors then doling them out rationally is rational.
Being a favor doomsday prepper with an ever-growing favor stockpile is not.
(re Watcher, I'm not saying his results aren't impressive, but its not comparable to the original 3, see first run of https://www.youtube.com/watch?v=2xLmKGqwAIU where baalor wins vs heart using only starter cards)
The better analogy in this case is the resource gold, where it's usually a trap to pass up buying a useful item in order to save your gold for a better once since that will cost you HP on average/will increase your variance of HP loss and end runs. There's items in the game like "Maw Bank" which generate gold each floor until you spend it at a shop which tempt your monkey brain into dying halfway through the game without having visited a shop once. While saving potions for half the run happens regularly, saving gold for half the run tends to end poorly.
This also made me think of this article Are you playing to win or playing to play (https://commoncog.com/playing-to-play-playing-to-win/) which is about doing things that aren't necessary to achieve the goal, but which you do to feel like you've done it right (as opposed to objectively doing it right).
An example from the article is someone who doesn't want to win at Street Fighter using throws, because they are seen as cheap: "Throwing violates the rules in their heads even though it doesn't violate any actual game rule"
Saving you potions feels like a rule derived from efficiency or frugality, trading off leveraging the resources you have.
Lots of mind traps here.
We played that game (and its many sequels) to death…
While we are at it: throw out the boxes of your old phones, expecially if you have already thrown out the phone itself 5 years ago. Please. I promise you don't need them and you could use an extra drawer.
This hits close to home.I really enjoyed this line. Seems like a good median point between extremes of scarcity or abundance mindsets.
Be respectful though, there's a spectrum between "too shy to ask" and "annoying grifter". You want to sit somewhere in the middle.
Honour your commitments and repay your debts. Look for win-win situations. Help the tide raise all the boats. Don't emotionally manipulate your mark or take advantage of people's ignorance.