Oolite: An open source open-world space opera
oolite.space
oolite.space
[1] https://github.com/OoliteProject/oolite
[2] https://github.com/HiranChaudhuri/OoliteStarter
[3] https://github.com/OoliteProject/oolite/blob/master/Doc/LICE...
[1] https://wiki.alioth.net/index.php/Modifying_a_Model [2] https://bb.oolite.space/viewtopic.php?t=4494
I'd guess not.
> Is it specific to oolite, or is it a format used elsewhere as well?
The .dat format used by Oolite is specific to Oolite [1]. Oolite uses .dat as its own consistent format. (In contrast, the Quake engine used the .dat extension for multiple different kinds of files [2].)
[1] https://wiki.alioth.net/index.php/OXP_howto_model
[2] https://en.wikipedia.org/wiki/List_of_file_formats#Quake_eng...
Btw, an Oolite is a kind of sediment composed of egg-like stones:
https://en.wikipedia.org/wiki/Oolite
Like a coprolite, but with eggs instead of ... ugh... you know.
> Oolite is inspired by the 8-bit classic Elite, and many aspects of gameplay will be familiar to players of that game.
Ogame is a very different kind of game.
brew install oolite
> Elite: "The game that couldn't be written"
> An hour long video essay about the classic game Elite, the BBC Micro, and how Elite was able to deliver an open-world 3D experience in the 1980s. The creator is "Alexander the ok."