This. Everything or at least nearly everything is consistent and logical. The goal of the game is for you to piece out how all the element relates together.
Else, open the map, pick an unexplored planet and go there. There is no wrong way to go.
Figuring it out! Going from all loose ends to a decent picture of what's going on can be really satisfying.
It feels more like a roguelike or a survival game to me with it's anti-features like falling damage and time limited resources and inescapable holes to get trapped in. And then you die and have to start all over again from the beginning. The epitome of not respecting the player's time.
It's the only game I have ever refunded on Steam, and annoyingly I keep getting recommended it because it's "like" all the other games that I play even though it clearly is not. I feel like I am in bizarro world with the amount of people who rave about it.
That part is at least true - there are no other games like Outer Wilds.
It is absolutely an adventure game - aside from some arcade elements - you solve puzzles throughout entire game and you retain progress once you've solved them.
So maybe it's less frustrating if considered like "a Mario level that's supposed to be difficult"
The story is understated, poignant, and one of those "ultimately nothing happened but the real story is what happened along the way". For reasons like this I consider it similar to Disco Elysium, a totally different game on the surface