As someone who has written a ton of Python and a ton of Go (and likes both languages), I still prefer Python for small scripts due to its terseness and beautiful syntax.
Side note: Go's static typing is so much better than Python's type annotations. Python typing is difficult to use and a mess: it's constantly changing ("improving"), Pyright and MyPy never agree, Pyright doesn't agree with itself between versions, and much more. The bolted-on, late-in-the-game nature of Python's typing really shows.
One place where I have a real side-by-side comparison of the two languages solving the same problem is: I wrote a streaming websocket client with both Go and Python. Go's was so much easier to reason about due to the simplicity and ubiquity of io.Reader and io.Writer. Compare that to the mess that is Python "file-like objects" (https://docs.python.org/3/library/io.html). Should I use BufferedIOBase, or TextIO, or maybe RawIOBase, and what do I override in my subclass? It was quite painful.
My take is that, in addition to its speed, Go wins on its type system, I/O interfaces, concurrency, package management, and test/benchmark tooling. Python wins in its beautiful syntax, [list|dict|set|generator] comprehensions, and quantity of 3rd party libraries.