Just bought it. Looks like a nice little game. Wishing you many more successful releases.
I am curious what roadblocks you ran into if you'd like to share more about your Godot experience.
I am curious what roadblocks you ran into if you'd like to share more about your Godot experience.
The worst part was when I had to rip out a bunch of testing code that used @tool for release as it seemed to cause issues when doing a release build. The engine is generally not great when you want to follow clean software engineering (e.g. dependency injection is not possible, I opened a proposal to that end here[1]).
[1]: https://github.com/godotengine/godot-proposals/issues/8850