The use of a class-scoped `StringBuilder` that only one method uses, and `ReadQuotedColumn`/`ReadNonQuotedColumn` yielding one character at a time, rather than accepting a the builder isn't a good sign either (for efficiency). Or casting everything to a `char` (this won't support UTF8), or assuming an end quote followed by anything (:71) is valid way to end a field.
Having StringBuilder be a private field on the parser instance is not an issue either - it is simply reused.
.Net provides a TextElementEnumerator that will iterate over graphemes instead: https://learn.microsoft.com/en-us/dotnet/api/system.globaliz...
There's a fairly comprehensive guide to working with .net character encodings at https://learn.microsoft.com/en-us/dotnet/standard/base-types... .
All surrogate pairs will be drained into the StringBuilder, working correctly. Most implementations usually agree that torn UTF-16 surrogate pairs (which are strictly the code points outside of basic multilingual plane) may exist in the input and will be passed as is, which is different to what UTF-8 implementations choose (Rust is strict with this, Go lets you tear code points arbitrarily).
We, as a community, can do better than to jump to immediate criticism of this type.
If you (competing/learning) want to write the world's smallest (code golf style)... this isn't it, and has some weird superfluous lines (if that's your measure - per the original question).
If you (learning) want to write an efficient parser.. this isn't it. You don't need a StringBuilder, you can seek the Stream to collect the (already formed) strings directly from source vs char-by-char memory copy and rebuild. Yes; that limits your stream choices, but since the example/tests only use FileStreams (which are seekable) you might not come across other kinds. If you need to use un-seekable streams, then you'll need to use a large enough buffer.
[0]: https://learn.microsoft.com/en-us/dotnet/api/microsoft.visua...
I'm not sure what is your point but it certainly misses the idea behind this HN submission and makes me sad as it would be nice to see words of encouragement in .NET submissions here instead.
What GP is saying is that, given that it is already included in the standard class library, it's always the cheapest option wrt size of your shipping app. So it should arguably be the default choice for any .NET dev unless they either need better performance or some more exotic requirements wrt input format.
Yes, there are existing implementations, many of which are incomparably better, one of which ships with default project SDK (even if it is effectively obsolete[0]). But surely offering a competitive implementation that intends to replace existing solutions wasn't the purpose of this?
Either way, I'm not the author of the code and have already spent enough (free) time in the last 8 months working on a string library which has performant parsing as one of the project goals[1].
[0] https://github.com/dotnet/runtime/tree/main/src/libraries/Mi...
This is not true.
It doesn’t matter for this API, but it is a code smell. It makes the class not reentrant.
Talking of the API, I would make it simpler to use and more idiomatic by making the entire public API
static IEnumerable<List<String>> parse(StreamReader sr)
That call would store the parser state (currently just the StreamReader and that reused StringBuilder) in a private inner class. There would not be a constructor of the publicly visible class, removing that code smell.You don't want to expose an implementation detail like some specific exception as part of your public API and have to worry about breaking that later.
You could overload some built in exception but IMO that's not the best practice. You muddy your API and a caller has to wrap your exception if they want to bubble it up and catch it specifically, anyway.
It is forbidden.
https://learn.microsoft.com/en-us/dotnet/standard/exceptions...
> Exception ... None (use a derived class of this exception).
https://learn.microsoft.com/en-us/dotnet/standard/design-gui...
> DO NOT throw System.Exception or System.SystemException.
C# conventions for exceptions are admittedly a bit confusing. There are a handful of very specific scenarios where you're supposed to use a built-in exception (most commonly ArgumentException). For everything else, you want to define your own type.