They did that to get a 'perfect' mask.
If you use infrared, which is generated by random environmental objects, how would you prevent random spill?
Practically (my understanding) is if you got random spill on the surface, you'd get random alpha in the mask.
The point of using the sodium light is that it's a single wavelength that you really really would not get naturally, so you can totally control the emission sources of it.
Could you do that with a single frequency infrared? I guess it's possible, but I'm not sure how you'd do it technically, and it's unclear what the benefit of using a different frequency would be?