- hardware to dump your own cartridges is available and doesn’t require breaking copy protection (which at that point was more around locking out publishers that didn’t sign license agreements rather than unauthorized duplication), and popular older systems are fairly well understood at the interconnect level at this point
- PSX games themselves don’t use encryption to protect games, just some chicanery around CD standards so burners of the era wouldn’t make unauthorized duplication as much of an issue; additionally, the Bleem! case officially recognizes PSX emulation as legal
Once you get to the PS2/GameCube/Xbox generation, you start to run into systems that include encrypted executables that make DMCA-compliant emulators basically impossible.
I guess we’ll see soon based on what passes app review.