I see a banner mentioning "Rive for Game UI" which is great to see but really the whole platform should be a Flash replacement. It shouldn't just be for doing UIs in games or animated content, it could be used to make full 2D games. Flash was so popular because of its versatility. There were middleware taking Flash content directly into game UIs (ScaleForm) and there is middleware supporting WebKit for game UIs (Coherent labs). Both of these have extensive scripting support (respectively ActionScript and JavaScript) allowing UI designers and coders to create reactive and flexible content, even procedural content like lists of things etc.
By the way, the only way from mobile to get to the downloads link on the main site is only behind the online editor login. I get why but I thought at first that the Editor was online only because of that.
Regarding file limits, stay tuned for some announcements there.
Regarding Flash, yep that’s where we’re headed (and most of the use cases on the site should support that). We have some big features launching this year like audio, fluid layouts, and scripting. The banner was added because we’ve been attending game conferences and the game ui market segment is something we’re highlighting right now. Game UI is in dire need of better tools and it’s a market segment we can quickly lead with our current feature set.