But I think this was the classic strategy of pricing out everyone except for those who will build on it or be excited by it, then make a polished v2 with wider appeal once there’s content.
I think this might suffer from a product class that needs widespread adoption to fund development in order to get smaller form factors and it will never get the widespread adoption.
It was pretty convenient, and very well executed.
And every single one justified it with it being a high-quality 5GB hard drive that just happened to play music.
It definitely wasn’t this breakout music player hit.
VR has been around for years and years, and still has not become mainstream. The core issues remain, and Apple did nothing to resolve them - nor do I suspect they are capable of resolving them.
Untold fortunes have been thrown down the VR rabbit hole by some of the most heavily invested companies, and still today it's a mediocre experience after the novelty wears off.
The screens inside as a significant jump in image quality, to the point that for a single TV/movie watcher, the Vision Pro is probably going to be the best device for that media. As the price comes down and the inevitable screen sharing becomes possible, it will be the best for multiple people, too.
Eye tracking and pinch to click is also a big jump in usability. That, along with the excellent pass through, makes it way more comfortable to use in public.
There are a lot of features that will make it better in the future, like less weight, even better screens, better battery life, etc., but to claim Apple didn’t fix any core problems with the current device is uninformed.
And no, Apple has not solved the main issues with VR. Motion sickness, and clumsiness of having a weight hang off the front of your face.
"No Wireless. Less Space than a Nomad. Lame." [0]
[0] https://slashdot.org/story/01/10/23/1816257/apple-releases-i...
Apple released a VR headset that you can't use to play video games or watch porn with, and priced it at ~2-6x the price of competitive hardware.
(Similar to Bing where Bing Maps is worse than Apple Maps, but nobody reported on it because nobody remembers it exists.)
That's why it's called Vision Pro.
And Apple today added support for spatial personas allowing developers to create the experience you are talking about:
https://www.uploadvr.com/apple-vision-pro-spatial-personas-l...
I believe the only way Apple will make that happen is a radical change in attitude toward developers. They would need to court developers of games and owners of content and negotiate -- generously -- on terms, instead of dictating terms and clinging to the 100% control and 30% revshare they feel so deserving of.
We'll see in a couple years if I'm right!
* Honestly though, still, even at that price, can you imagine most people being eager to add another almost-$2000 device to their lives that doesn't replace another one, unless the device does some serious life-improving stuff? And I don't see how the price gets any lower than that, even if Apple budged on margins which is very out of character.
There's loads of options courtesy of apps like MirrorPlay.
And this is the Vision Pro not Vision. So the mainstream price will be significantly cheaper.
There are some launch 3D games but most are being built/ported right now.
Right now, just gota wait for 3rd gen for the real stuff to happen.
Similar story with Quest, 1 was ok but 3rd gen is actually great.
It took the Newton to get there, though. Vision Pro may be this generation's Newton, perhaps. Time will tell, indeed.
Source for this? It wasn't until a few generations in that the iPhone really took off. Yes there were die-hard supporter and people who loved it from day 1 but people always pretend the iPhone was destined to be what it is today at launch and that was not at all the impression I had living through it.
A what? What does source mean in this context?
Regardless, the Vision Pro needs to sell approximately an order of magnitude more units in the next couple of months to catch up with the iPhone 1.
So what you are saying is that I need to develop an app which is just a ruby and when you touch it, it displays the following text
I am rich
I deserv [sic] it
I am good,
healthy & successful
Hmm wonder what would be the good price for such an app? I guess $999.99 will have to do.
Everyone seems to agree it's mighty impressive, but not quite there yet.
Gen 2 or Gen 3 will surely be cheaper, lighter and better, and somewhere along there I'm betting we'll see iPhone levels of adoption.
Gen 2 was so perfect that they sold it for years and years, and launched a related product line based on its platform (the Mini).
I think we'll see the same story play out once there are a few "killer" apps for it, and some of the features are refined (pass through sharpness, for example), and it gets a bit cheaper.
Basically you can use it as an TV and that’s about it. The gesture interface is incompatible with any efficient data manipulation and the screen underperforms compared to a computer monitor.
Unlike the iPhone Apple can’t simply software patch or enable an App Store to fix these issues.