Couldn't you build your arm in Nvidia Omniverse by also adding feedback like a cheap hig resolution distance or angle detector and train an ml model to compensate it?
Couldn't you build your arm in Nvidia Omniverse by also adding feedback like a cheap hig resolution distance or angle detector and train an ml model to compensate it?
But beyond that, the kinematics as well as the force dynamics for controlling a serial manipulator are very well understood. So there aren't too many gains to be made by AI. It is difficult to implement in software due to some tricky situations about the nature of motion planning. Discontinuities around orientation approaches in 6-DOF systems for instance. But widespread use of serial manipulators is proof that, although challenging, they are relatively solved. It is always interesting to watch an AI model or genetic algorithm do some path planning, but this is a pretty well trod area of research at this point.
Now, when you want a robot to walk and pick things up at the same time... that is when AI becomes something to consider in order to figure out how the dynamics should work.
1 AI model per motor
The situation that arises into a very complex n-dimensional problem that you would want AI to search through is the coordinated motion of multiple actuators to achieve a very complex output. Like, picking something up of unknown weight, running while carrying it up a steep hill, waving it around while doing all this. We take it for granted as humans with brains that can perform all this stuff trivially, but it is extremely complex motion.
Basically increasing the precision of the arm by controlling the voltage much more precisely
Maybe you could make a model that sizes motors correctly per application? But you are still much better hiring an engineer that knows what they are doing that can explain what is going on and trouble shoot things when they go wrong. At a certain point you are trying to figure out how to completely replace an engineer with a machine learning model, which I would like to think is a bad idea.
My general experience with other commercial offerings for simulation... is not great. In my experience, people usually end up migrating to gazebo, but I have been away from the field for a while now so it could be different. It is probably a situation where Nvidia will have a few coporate clients that they prioritize, and you are on your own to get it set up if you aren't on that lists. Pretty normal.