The point of manual memory management is to come up with problem-specific strategies to avoid or at least reduce dynamic memory allocation, not to insert manual release/free calls for individual objects ;)
The point of manual memory management is to come up with problem-specific strategies to avoid or at least reduce dynamic memory allocation, not to insert manual release/free calls for individual objects ;)
...while I agree, for many C++ and Rust coders statements like this are pure heresy ;)
It's a matter of definitions. For many people, "garbage collection" refers only to tracing GC, and reference counting is a separate category. In my experience, that's the common usage; insisting that "reference counting is formally (in some paper from the last century) also defined as a form of GC" will not magically change the opinions "many C++ and Rust coders" have about tracing GC. In fact, I'd say that insisting on this nomenclature point only weakens the whole argument; tracing GC should stand on its own merits, and not on depend on some nomenclature equivalence to be accepted (if quibbling about nomenclature is your strongest argument, your arguments are weak).
Tracing GCs have clearly proven themselves and are everywhere (JVM, CLR, Go, Dart, OCaml, etc.) but we can't ignore that the Apple ecosystem (Swift) is using ARC. That's a significant share of the "market". Python and Ruby also use reference counting, but I don't think anyone is considering them state-of-the-art GC.
> Tools to automate the “actually freeing the memory” part, like lifetimes in Rust and RAII in C++, don’t solve these problems. They absolutely aid correctness, something else you should care deeply about, but they do nothing to simplify all this machinery.