Still, the point I was making is that it's possible to have garbage collectors that get very low pause times (sub millisecond in Go's case [1]). It might still be an issue for a kernel or microcontroller, I'm not suggesting we always use a GC for every project, I don't think most people would, but I am suggesting that there are a lot of projects (most projects?) that would be better off using a low-latency GC instead of trying to handle memory directly.
Even the JVM is getting better about this; there's already experimental support for a low-latency GC in some distributions of OpenJDK [2], which reportedly gets sub-millisecond pauses as well. If you have JVM support then you have access to good languages like Clojure.
Personally, I actually think I'm reasonably-ok with manually managing memory, I've cut my teeth on enough C to write code that doesn't generally crash, but I still reach for a garbage collector whenever possible. Just because I think I'm capable of doing manual memory management doesn't mean that I think it's worth it for most things; nearly everything I do touches a network at some point, which means that avoiding latency is not really possible a lot of the time.
[1] https://groups.google.com/g/golang-dev/c/Ab1sFeoZg_8 [2] https://wiki.openjdk.org/display/shenandoah/Main
Forgive some ignorance on this, but does this mean you have literally zero millisecond pause times? What kind of additional overhead/throughput does this incur? This just seems like the holy grail!
See PTC and Aicas, the two main vendors still in business.
And even if I am not a big Go fan, TinyGo and TamaGo show what is possible regarding using Go for bare metal deployments, OS like.
It isn't for lack of alternatives with nice type systems, automatic memory management and AOT tooling.
Personally I like Scala a lot, and I used it quite a lot as a hobby for 10+ years, but my impression is that it's dying (or dead) so I'm not really motivated to play with it anymore. Kotlin always felt to me like a subpar Scala, so I never enjoyed it.
There is something about Rust that makes me feel it's a smart language and make me enjoy writing it (most of the time at least, it can absolutely be frustrating at times too). But it's certainly a matter of taste before all.