Here are a few on top of my head:
1) CSP concepts embedded deeply into the language (goroutines/channels/select) making concurrency easy to do correctly
2) Standard Library and Go toolchain providing everything that most languages use third party libraries for (formatting, testing, benchmarking, fuzzing, HTTP, crypto, etc...)
3) Compilation into a static binary that can just be copied from machine to machine without any dependencies whatsoever (even C struggles with that on Linux, due to glibc NSS fiasco)
4) Cross-compilation by changing two environment variables
5) Minimalistic distribution system - just write `import "github.com/person/repository"` - no need for packaging, pom.xml, requirements.txt, package.json, etc.
6) Interface-based modularity (structural typing), making code reuse much easier than the usual OOP-style abstract-class based modularity (nominal typing)
7) Extremely fast compilation, which makes read-modify-run development loop as fast as with interpreted languages
2) .NET, Java, Smalltalk, Common Lisp
3) Any compiled language until the mid-1990's.
4) Amsterdam Compilers Toolkit, 1980
5) Until the repo changes, forbids distribution of binary libraries
6) Standard ML, Caml Light, OCaml, Haskell,...
7) Turbo Pascal on CP/M, MS-DOS computers running at 7 MHz, with 640KB.
Additionally:
- Erlang does not implement CSP, it implements Actor model
- Java does NOT have all the listed features included in its default toolkit - hence the existence of Gradle, Maven and all other packaging/testing/benchmarking solutions
- The "until mid 1990's" is the keyword here - I'm talking about modern languages and I explicitly pointed that out
- ACT is not part of any language, it is an external tool that may or may not be reliable, but definitely does not have toolchain/standard library level of quality/stability guarantee.
- "Until the repo changes" - packages can disappear from any system, see leftpad incident
- "forbids distribution of binary libraries" - not true, see [0]
[0] https://docs.google.com/document/d/1nr-TQHw_er6GOQRsF6T43GGh...
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However, if I have misread your tone, and your post was intended to be an informative list of languages Go was inspired by, then thanks for the information. But some of it is misleading or false.
I could go over those points, one by one into detail, including Russ Cox point of view on disabling binary distribution, but not feeling motivated to press the further the wound.
Implementing, sometimes quite poorly, all 7 categories does not a revolution make.
Golang looked at the past 60 years of programming evolution and decided it needed almost none of it, and ignored any developments in programming languages of the past thirty years or so. This is not revolutionary. It is, at best, reactionary.
- No tail call optimization
- No meta-programming
Both do exist in Scheme since 1975.Java has just copied some parts of how concurrency works in Go, but that's nearly 20 years after Go was released.
It's extremely easy to start up code concurrently with "go foo()". You can start up lots of such functions concurrently, as it works in userspace. Like async code, but no "colored functions" problem.
The difference is that now red and green threads are exposed at the API level, and not an implementation detail.
Hardly copying Go.
Go 1.0 was released in 2012.