A Society That Lost Focus
ploum.net
ploum.net
The real world demands delayed gratification. I planted seeds last week, and then nothing happened for days and days. Now they're beginning to come up. The link between last week's focus on planting and today's seedlings is something that I have to consciously remember, not the immediate feeling of "click muse, see square change color."
That lack of feedback makes the online fantasy worlds so much more tempting than the real.
I'm not sure if it's sad or not, but reading your comment made me realize I learned the same lesson by ordering from AliExpress.
Boy, that's good.
* _Hyperculture: The Human Cost of Speed_ by Stephen Bertman
* _How to Do Nothing_ by Jenny Odell
The first book more than the 2nd, but the 2nd book is still a lovely read that may help you figure out for yourself how to practically deal with the pacing of modern life.
> They fixed the "Novice and Level 1 difficulties are functionally swapped" bug.
Does anyone know of a source for this? I don't doubt it's true, but I'd love to see the evidence