Errors are just values. They don't have any special meaning nor is there any special ceremony to create them. A panic must start from calling panic(); there's no function or special statement to create or return an error.
It might be possible to augment every `error`-typed return such that the concrete type is replaced by some synthetic type with a stack trace included. However, this would only work because `error` is an interface, so any function returning a concrete-typed error wouldn't be eligible for this; it would also add a lot of runtime overhead (including, at the very least, a check for nil on every return); and it would cause issues with code that still does == comparisons on errors.
On the whole, I think error-wrapping solves the problem of tracing an error well enough as the language exists today. If errors are going to start having some magic added to them, I think the entirety of error-handling deserves a rethink (which may be due, to be fair).
Don't feel bad, I've tried to do this in some places, but I'm not sure it's worth it. It adds a ton of boilerplate to Go's already verbose error handling, since you need to wrap every error that gets returned from libraries.
There are probably lots of situations where it's worth it, though.
A crash, sure, that might need a stacktrace to debug. But that's already in place.