Create More, Consume Less (2021)
omaritani.com
omaritani.com
I'm not against consumption. It takes inspiration to make great things. Consuming like an artist is what led me to the projects I make and the motivation to complete them. Going to museums, art exhibitions, independent cinema theatres, documentaries, long form essays and videos on fascinating subjects. I still consume, but I make sure to consume high quality content. Your life is informed by what you view. But make sure to get a dose of some low brow content too. Not everything needs to be serious. But the serious stuff definitely affects my creative life for the better way more.
https://github.com/michidk/Unity-Script-Collection
and if you need free assets, I made a blog post about creative commons resources.
https://itch.io/blog/478317/life-as-a-creative-commons-indie...
Spending time with curated exhibits and texts written for the purpose of reflection is not 'consuming' in the context of criticizing modern consumerism and monetized media.
*Nothing against cat videos, you can also have high quality pet content as well (e.g. learning how to take care of a cat or figuring out their wants/needs. Maybe even getting one of those word mats for a semblance of speech).
it genuinely surprises me how popular and intuitive this "create more than you consume" meme is
So I guess it depends on what you mean by “create” and “consume,” and how you measure them.
That's surfing / grazing.
Probably about 75% of everything I create, I create for myself. Nobody else is ever likely to see any of it. The act of creating is its own reward (being able to have and use the thing is a reward as well, of course), and I've found that sharing my creations comes with an inherent cost in terms of time: answering questions, support, or even just people wanting to talk about the thing.
Also, the level of polish I need to put into a thing in order to feel OK about sharing it will easily double the amount of time it will take to create it.
It gets expensive. As a result, I only share those things that I deem important to share.
Imagine an author told you they had written more words than they had ever read? You’d think them mad.
You'd be surprised. It's a common cliche in musician interviews for example that they don't listen to other music for large stretches of time.
Authors do read more than the average person, but the average person wouldn't read to save their life (the average american reads like 1 book per year according to stats I've seen)
The article says Spending hours watching cooking shows won’t make you a better cook—cooking will. I disagree - there has to be some kind of give and take. You don't want to isolate yourself and try to reinvent the wheel in terms of cooking. On the other hand, you can consume cooking media, or food, for entertainment or for entertainment and to learn/get new ideas.
To put it another way, I'm not going to just figure out PowerShell if you give me an ISE and a few weeks. Give me an ISE a few weeks, stack exchange, Microsoft documentation, etc. and I will.
You should spend more time doing the thing than you spend watching videos about the thing. Or at least do the thing regularly. Doesn't mean videos can't help, but I'm pretty sure they feel like they help a lot more than they actually do.
There's definitely a balance, and as you identify I think the point is to target the extreme that will spend hundreds of hours on cooking videos and no time actually coooking for themselves. At that point it's consumption for consumptions sake than as a means to progress oneself.
But sure, you need to consume to learn as well. No one should go into a terminal and expect to just know all the hundreds of built-in commands (let alone package managers to grab millions more). A manual traditionally doesn't help identify what commands are needed to start gaining proficiency either. That's what courses/tutorials excel in, to make you better at reading those man pages later on after practice with some fundamentals.
Furthermore, too much focus on creation is even dangerous because it could lead to this "productivity hell" where you only evaluate your time in terms of productivity.
It actually can. Experimental art can be very fulfilling, even if you throw it away before showing it to anyone. The essay makes the point that creating things has many benefits that have nothing to do with consumption.
You don't need to be productive in order to create. I spend at least a joyful hour a day improvising on the piano. I produce nothing in the sense of being "productive". I don't record nor play for others, but nonetheless, I create.
Just imagine what it would look like if everyone on HN posted more than they read.
Imagine that every active user on HN wrote 100 comments everyday and only submitted the 5 best.
create != share
This is still how private trackers work
I think like most short, quippy adages, the spirit makes sense but not the literal interpretation. It's more trying to say that creation is something to strive for rather than the literal "1:1 consumption/creation", treating it like calories. I'm sure we can make models to make the quote make sense, but we probably shouldn't overanalyze what is mostly motivational ideas.
The amount of consumption by people that most of us would consider creative is often staggering. I will give one example. Take Adam Savage of Myth Busters. Have you seen his studio? He probably has million-dollar worth of stuff in his studio. All that stuff also counts as consumption...
To give an example, my wife and I are part-time performing magicians. Recently we took a trip to Walt Disney World in Orlando Florida. The themeing of those theme parks... by which I mean the environmental story-telling, the concept of dark rides and walk-through attractions, the live special effects and illusions that go into a lot of their attractions was extremely inspiring to me ... and got me thinking about how to apply some of those ideas to magic shows. Had I not been a "consumer" at those parks, I would have been closed off to that inspiration.
A common piece of advice given to young magicians is "find something other than magic." The point is that we don't need more copy-cats doing the same tricks. We need people with new and fresh ideas. While, philosophically, I'm not a subscriber to the idea that there is no such thing as "true originality", I will admit that it's rare. It shouldn't be controversial to say that most of the time creativity means taking existing ideas and combining them in novel ways. If you try to artificially restrict the amount of time that you are exposed to things that exist in life, you are artificially limiting the amount that you are opening yourself to new ideas and concepts that others have come up with.
I know from experience that you can consume "too much" and not produce enough. For me, specifically, I recognize when this starts to happen by my emotional state. I typically get restless and recognize that I've been spending too much time watching tv, or that it's been a while since I've made something or worked on a new routine or show idea. How much is the "right balance" is going to be highly individualistic.
And of course some people might "only" consume and not really create at all. As long as we're not talking about the rare cases of people living parasitically off of the productive output of others then I'm hard pressed to say that it's necessarily a bad thing. Not everyone has that creative drive and that's OK.
"Remix culture".
Less-creative people only consume, or are content with making a minor twist to something they encounter.
More creative people take inspiration from 1001 existing things, actively seek out particular ones, and transform bits & pieces into something new.
Gifted artists do that, but don't shy away from transforming the tools & technology used, as well. Sometimes creating truly unique works, or breaking open entire new fields (like a game designer starting an entirely new genre of games). This also happens in science.
Of course we should cherish such gifted artists. But I'm convinced everyone's got a creative streak - it's more like a skill that can be grown & enhanced.
That’s a bit severe.
Creation and consumption are both ways that we participate in culture.
imagine a film director directing more movies than they watch.
imagine a software engineer writing more code than they read.
imagine a musician writing more songs than they listen to.
... etc etc
Spend more time creating than you do consuming.
The only one of your options examples that doesn’t then make more sense is the software developer, and as a software developer myself, I’m very content with not putting my creativity against those other examples.
I wonder if writing is the same in an attempt to be more concise?
However, what if I spend more time on Instagram and Twitter (consuming that won't lead to creating) over writing code. What if I spend more hours watching cat videos on Youtube over actually learning or making something?
Consumption in this context are what I'd call "empty calorie" consumption
That doesn't sound that bad in itself. In my experience falling into this trap many, many times over my life, it's something that's rather easy to recognize as harmful—just difficult to climb out of if it's an established habit.
So—consumption of unproductive content per se strikes me as less of a problem than a) addictive consumption and b) the illusion that consumption can replace a sense of self.
Good creators are always assessing and perpetually 20% dissatisfied with their output so experiencing how others have honed their craft and made great stuff should serve to make you more dissatisfied with your own progress on your own projects. But if you are 100% dissatisfied and 0% productive then you've lost balance and are in a writer's block.
[2]: https://24tet.com
I still try to express some creativity when I code, but the avenues there are somewhat limited.
Musicians spend their free time consuming the latest music, scientists read the latest journals, writers like Stephen King read novels while waiting at grocery line.
The key is that consumption id done by many in direct benefit for future production.
I can not remember who said we must have more output (create/peoduce) than input (consuming information or products)
The best way to study is to write the main ideas in your own words without peeking at the material. To grasp the material you have to spend a lot of time solving problems, which is you producing a logical sequence of justified steps related to what you consumed (theory).
Feynman method is also a creative process where you produce a simplified explanation of what you want to learn relating it with common knowledge.
We need space to understand things. Al this remembers me of the concept of FOCUS-DIFFUSE found in the book "A Mind for Numbers".
Our economic world rewards creators. Creators that capture some value of their creation.
Being a creator and seller is the ultimate cheat code.
If it only urged the reader to "regularly create something" it would be spot-on. I don't think any comparison to consumption is necessary at all. It seems like the target audience is someone who doesn't make a practice of creating for their own sake, in which case, yes they will feel/think/create better by practicing creation.
Creating things doesn't imply using those things to make money.