The Secret Life of XY Monitors (2001)
jmargolin.com
jmargolin.com
When I was a small kid, my father had a TV set repair side hustle. I was 7-8yo but I would sometimes be called to help him a bit. Once he asked me to clean a bunch of CRT tubes from substantial amount of dust. What he forgot is that he was just testing one of them and the charge wasn't properly dissipated and it did not have time to dissipate on its own.
I got hit with a spark so powerful, that it must have temporarily disrupted my brain because for a brief moment I was completely stupefied, and then I just resumed cleaning it. Then I got hit for the second time, then for the third time. Only after third time I realised that me cleaning the tube has something to do with it. Probably the discharge was much less powerful the third time and did not stun me completely.
I can tell you the voltage and amount of charge on these things is no joke. Multiple tens of thousands of volts is enough to stun you temporarily. Probably not enough to cause lasting damage unless you are extremely unlucky about where the discharge went (stun guns usually have higher voltage and capacity), but enough for you to lose control of your body, fall and hurt yourself.
I don't think such things are actually capable of direct lasting damage but you do lose control--I slammed my hand into the cabinet pretty hard, completely involuntary. My understanding is that tasers are AC, thus involuntary movements will be back and forth rather than just in one direction.
Tasers AC output is at low frequency but still significantly faster than human muscles can move, if you watch any video of a tase you'll see it causes the victim's muscles to seize up and not oscillate.
You don't have to be that unlucky. Discharge across your heart can stop it, no problem. It is not at all difficult for that energy to route through your chest. You were lucky.
One thing I learned as amateur EE is to always use just one hand to probe the device under test if there is any high voltage or AC involved. You put the other hand behind you so that there is no chance you create a short right through your chest.
I remember in some EE course, the prof randomly stopped in the middle of a lecture and said roughly
"Ok now that you all know this theory, I need to remind you that you should not go do your own home electrical work, because you will get ahead of yourself and die from some kind of electric shock"
The implication being:
1. You're trained, but for EE not electrician work
2. You'll think you know what to do, even if you don't it'll cloud your judgement
3. As an EE you will make enough to pay a real electrician to do your electrical work
Needless to say in the real high power EE courses (t lines, grid, etc), this wasn't even mentioned, because it was just implicitly known that all that stuff was in the realm of "Don't physically touch this stuff in the real world ever because it will kill you and it will hurt the whole time you're dying".
But there are times I have a device on my bench that is consuming 230V AC.
I have a 3kVA separation transformer set up, which makes it safer for me to work with the device (there is no potential between the DUT and the ground).
Technically, even without the transformer the residual current protection should kick in and prevent you getting killed between device and the ground. I have tested mine couple of times to check whether it works. But I somehow still feel better with a separation transformer.
But there is still the problem that I could touch different parts of the device that are at different potential and then I could get zapped this way. There is not much protection there. Solution -- If you must, don't ever touch more than one place at a time.
"I got one hand in my pocket, and the other one holding a DMM"
I was taught to use the back of my hand to avoid gripping the damn thing and never letting go.
Late edit: I've heard you can use this factoid to your advantage to avoid being eaten by an alligator or crocodile. Wrap your arms around its snout and hold on for dear life. Their jaws are strong enough to snap you in two, but not enough to force themselves open when you're holding them shut. I don't know what Step Two is, unfortunately.
The idea being that not only will you dropping the pendant disable the robot, but it will also disable if you accidentally touch energized equipment and your hand clenches, or (more likely) you panic and squeeze the controller too tightly.
https://us.idec.com/idec-us/en/USD/Safety-Components/Enablin...
step two is waiting for the aforementioned 2x4 wielder "to beat ... whatever you might be gripping/fell onto"
As my dad used to say "It's volts that jolts, but mills that kills!"
(you can survive a jolt very large voltage, but only a few milliamps across the heart can kill you)
I recommend neither though.
The problem is when the shock is not enough to stop the heart but causes it to lose sync and go into fibrillation.
I was a big fan of the "star wars" consoles; and they all had a peculiar smell. now i know what that was. cooking flybacks.
Recently, I dusted it off and let a couple neighbor teenagers fool with it (displaying speech, music, sine waves, and Lissajoius patterns. Again, they were fascinated.
Good stuff there!
Even better, you can play Quake on it! https://www.lofibucket.com/articles/oscilloscope_quake.html
In the late 80s, I owned a small (12..13" or so) amber monochrome CRT monitor. Lovely phosphor color, non-flickering superb for text-based work, single composite video input.
Let go when it didn't seem to matter much, and CRTs were still everywhere.
But today I'd love to have such a screen. Commercially this would be a small niche market, but probably a stable one. And regardless of modern LCD/LED screens, such antique monochrome CRTs have properties that no modern flatscreen can match. As an in-between, LCD/LED screen designed for ~0 lag & X/Y vector input (monochrome or color), would be nice too. Doesn't exist afaik?
Initially they were wildly expensive, so all we could do is to sit and watch; but the moment they got affordable, people just started buying them. I remember swapping my CRT for a (smaller) LCD.. the extra space on my desk was so nice! And in a few years, I bought an LCDs display that was much larger than any CRT I could ever afford and fit on my desk...
And yes, viewing angle restriction was annoying. Also magazines would keep writing about latency, but I didn't care - I was not a gamer, I was a programmer, big size + desk space was much more important.
Some of that has gotten better over time, but it'd be nice if in 2024 we had screens at least as capable as what we had several decades ago.
Anyway, no. The reason said toddler was able to damage it was because I replaced that sucker with an LCD TV the instant they didn't cost an arm and a leg and moved the CRT into the basement for the kids to watch.
I'm thinking you missed that part :-)
He and I talked about it today and it's probably been out there for closer to 12 years.
Here is a period shopping catalog: https://archive.org/details/computer_shopper_2000-07/page/n5... (page 5). Note you had a choice PerfectFlat E2 CRT panel (1280x1024, 17" viewable) and ViewPanel LCD (with same spec). At that time (2000's), LCDs were 2x-3x times more expensive than CRTs, so most people would still go with CRTs.
HD is a relatively new term which I think appeared when LCD came for consumer TVs? By that time, LCD monitors has long ago became prevalent with the PCs.
- sharp image
- less power consumption
- less space taken and less weight
> it'd be nice if in 2024 we had screens at least as capable as what we had several decades ago
You don't know what you're talking about. Try using a high end LCD that was manufactured in the past 10 years. The screens today are way better than the shit we were forced to use in the 90s.
This is in the site guidelines: https://news.ycombinator.com/newsguidelines.html.
LCDs were completely unusable until the mid 2000s, even then they were all 60Hz/75Hz with no black frame insertion, which made any animation what so ever, even text scrolling blurred to crap. It took me years to figure out that this was why I suddenly couldn't read any text scrolling on logs on terminals.
Yes, CRTs, flicker, it's a feature, it prevents motion blur. You're meant to put them up to 85Hz or so and flicker becomes less of an issue. There are two different types of flicker, the flicker fusion threshold, which is when humans still see flicker when looking directly at a flickering light source, and just general perceptible flicker, which can be seen easier at the corner of your eyes and in my experience goes up to 100s of Hz. The latter is an issue for all CRTs, and basically all LCDs up until 2015 or so when they started pushing flicker free. Before 2015, basically all LCDs flickered, typically between 100Hz-300Hz, and it was always visible, and also left artifacts on the screen during image panning (such as in a 3D game or when scrolling a map).
Yes, low end CRTs had lots of blur but by the late 90s any mid ranged model had somewhat acceptable levels of blur, and moreover much less blur than you get the moment an image pans across an LCD. As an experiment, if you simply move an image across the screen at 15pixels per frame on a 60Hz LCD, it will already be blured to hell.
Those Apple monitors have terrible grainy coating which some monitors choose to have for some reason. There's no tradeoff there, since there are plenty of LCDs without it. They also have bad viewing angles like all IPS contrary to marketing. The only advantage they have is high pixel density, and high color gamut which may or may not be functional or desirable but this is another can of worms. Wide gamut on a monitor is not just automatically good.
I used CRT for years until 2024 and I've lost count of how many Dell Ultrasharp and Apple LCD screens I've owned.
> LCDs were completely unusable until the mid 2000s
We're talking about monitors today. 2024. I switched to LCD in the mid 2000's when they became usable.
> Yes, CRTs, flicker, it's a feature, it prevents motion blur. You're meant to put them up to 85Hz or so and flicker becomes less of an issue.
It's a feature that I hated and caused a lot of pain. Maximum mine could do was 75 Hz. An 85 Hz screen was very expensive back then. And the flicker would still be crap even at 85 Hz.
> As an experiment, if you simply move an image across the screen at 15pixels per frame on a 60Hz LCD, it will already be blurred to hell.
Talking about the blurry low resolution. LCD is sharp. Not talking about pixel response time. We have 144hz+ LCD screens now. There were no 4k CRT displays BTW. Pixel response time on gaming LCDs is 1ms nowadays.
> Those Apple monitors have terrible grainy coating
Apple displays are glossy, not matte. The matte coating is optional on external XDR displays. Typing this comment now on my Apple 16" XDR display which is glossy, like a CRT. No grainy matte coating on this screen.
I looked at the Apple Studio Display glossy and matte versions at the Apple store. The matte version uses "nano coating" instead of whatever regular matte LCDs use, and is a $200 addon despite being inferior.
-1 The reflections of the glossy screen are far worse than what you get with most (all?) CRTs. This is standard with LCDs for some reason, they are just perfect mirrors that reflect even a T-shirt in a well lit room.
+1 The pixel density is superb as expected. The difference from average (~100PPI) monitors is night and day. I don't know why for the last 20 years ~100PPI has been standard. It's terrible. For some reason there are almost no monitors with high pixel density other than this Apple and some Dells.
-2 Contrary to the IPS hype of the last decade, the viewing angle is terrible. At a wide angle, (like if you are just standing anywhere near the desk and not bobbing your head down to the level of where it would be if you're sitting) the image is completely washed out. Sitting in front of the white screen at normal distance (a few feet back), the edges are grey. Just moving your head 10 degrees in any direction causes abrupt color / luminance shift on any content. This is exactly the same as all IPS monitors, from $2-$3000. Nothing unexpected here, unless you thought the $1500 price would magically fix this.
+1 I correct myself on one point in previous discussions: The glossy screen is not obscured by grids like with most other glossy LCDs. Normally, with a glossy LCD you still have a very fine grid of black on top of the image, said to be the transistors blocking a small portion of each pixel. Perhaps the high pixel density here alleviates that issue.
+0.5 The color gamut impresses with high saturation. The accuracy and real (as opposed to claimed) coverage, however was not tested. Setting the color gamut to "legacy" modes in the Apple OS menus, like BT. 709 (basically sRGB, as I didn't see an "sRGB" option) made the image too dark and washed out, worse than what you'd get with a standard sRGB IPS LCD as well as disabled the brightness setting for some made up reason.
-1 The input lag was abysmal, as bad as TVs. Which could be due to the fact that the store only has wireless Apple mice, but could also be the monitor itself or the OS or many other things. I tested 4 Apples each hooked up to one of these monitors. Out of 75 monitors I have tested in recent years, only a few (such as the Dell 2407WFP, Dell 2048WFP, and NEC LCD2070NX) come anywhere close to as laggy as this. The lag is too high for even desktop use. For reference it's twice as bad as if you played a video game on 60Hz with vsync. Since the monitor has GBs of RAM I'm leaning toward the lag being from it and not the wireless mouse.
-1 It only does 60Hz which is terrible because that causes intense motion blur. Just scrolling in a web browser drops the resolution below 640x480 and increases the blur above even the cheapest oldest CRT from the 80s.
0 The "nano coating" is worse than average LCD matte coatings. With nano coating, all of the above results were the same, except the image is obscured by what looks like rainbow colored sand, that shifts color when you move your head, just like Dell 2408WFP or Dell 2007FP, from ~2007, or later VA crap from 2012 by BenQ. The grains of sand are finer than those older monitors, but still unignorably visible at normal distance (a few feet back) on a screen of one color or white or some pale color. The glossy version is better (and $200 less).
-1 For a monitor it has terrible unwanted features like built in ultra high res webcam, microphone built in chips which are allegedly just copied from a phone, reportedly with 64GB RAM but "only 2GB is used at any given moment" (whatever that means). Absolute nightmare for security, hopefully you could just mod the monitor and make it take a signal straight to the panel without any of the massive and pointless chips and hidden OS in between. I review only based on image quality but this is too much of an atrocity to ignore, even paying $1500 for hardly anything is not nearly as bad as this.
Rating: 5/10, OLED is better and the poor image quality is not worth the pixel density increase. You're basically getting a premium calculator screen. You're better of just getting a 3840x2160 27" OLED which is 160PPI, a small decrease from 218PPI of the Apple Studio Display. LCD remains a dead end tech, no matter how much premium and "engineering" you add to it. High end CRT is still vastly superior to this, and were half the price, they are slightly blurry but they have superior contrast, no viewing angle issues, no lag, and no motion blur which makes them sharper any time you view a moving image (yep I'm aware that you people don't understand this).
> and no motion blur which makes them sharper any time you view a moving image (yep I'm aware that you people don't understand this)
I understand they have motion blur. That wasn't my original point.
CRT made me sick. I was forced to use them for years and they fucked my eyesight. LCD resolved that issue.
Absolute zero fucks given to all of your points here. I have to use monitors for work and need something that doesn't torture my eyeballs. CRT is hell if I need to stare at it all day.
> You're a fucking dumbass.
No amount of autistic screeching bullshit will ever convince me to go back to using a CRT for daily work. Cheers.
> And the flicker would still be crap even at 85 Hz.
Oh yes, I'm sure, and you are just magically fine with 100Hz LCD flicker that existed in most of them until 2015+ and even then only on every odd model. You clearly know what you're talking about and not just assuming the values that matter align with your beliefs. Listen, you have zero clue what you're talking about. Please at least take the time to understand this next fact:
Practically all LEDs flicker, usually at some absurdly low level like 100Hz or even 60Hz in really cheap ones. This is on 99% of modern vehicle tail lights, light bulbs, shaver LEDs, dishwashers, microwaves, practically all electronics such as even an external hard drive bay or USB stick, laundry and every appliance. And it annoys me. Why? Because it's at the corner of my eye. A human's eyes are highly sensitive to flicker, but only for stuff on the sides of their head, not directly in front. Which brings me back to CRT. When I'm using CRT, I'm looking directly at it, and this makes the flicker imperceptible even as low as 75Hz or so. Only if I turned my head to the side such that the CRT was on the edge of my vision it would become noticeable. For this reason, outside of this backwards world, one would have non flickering lights everywhere, and the only thing that flickers would be their monitor (because this is needed to prevent motion blur, the only alternative is to have a huge refresh rate like 500Hz+ and software that can keep up). And you are implying things work otherwise. They don't.
> Talking about the blurry low resolution. LCD is sharp.
Which part did you not get? I said a panning object on LCD will not be sharp or anything remotely close to it, it will be worse than the worst CRT.
> Not talking about pixel response time.
As I said LCDs have motion blur. It has nothing to do with pixel response. We had 200Hz CRTs in 1999. 144Hz LCD is still badly blurry, and these "gamer" LCDs tend to have weird bugs adding more pixel response artifacts than there would be if the "gamers" didn't design the firmware.
> Pixel response time on gaming LCDs is 1ms nowadays.
No, they are not. Why did you even edit that in. Those marketing numbers are simply false. In reality you have a different pixel response for every pixel transition (0-255), (0-40), etc. And you continue to not know what you're talking about by thinking this would reduce the motion blur. The motion blur in LCD has absolutely nothing to do with pixel response.
> [i have the glossy apple]
Okay, and the glossy ones have terrible glare. Somehow glossy LCDs always have worse glare than most CRTs, probably because the vendor only cares about the wow factor of what can be achieved by just ripping off the anti glare coating of any $2 monitor. LCDs also have worse image clarity on a glossy screen than a CRT. A plain screen set to show one color on even a glossy LCD looks gritty, while on a CRT it looks clear.
Where are you every time some stupid Apple or Tesla user explains how other people are just "poor" so they won't get why their overpriced garbage is so good? Nowhere. You're just an autistic moderator and will always be a bane to society with your social pedantry.
These days I'm using a Chinese "professional 4k" monitor that covers 98% of DCI-P3 color gamut and the entire monitor costs less than the Apple stand. Can't compare this to any CRT I used in the 90s.
https://www.innocnmonitor.com/products-category/4k-professio...
For tvs flat screens only really started replacing crt and plasma when they were hd. Even a 720p tv looked a lot better than a crt and once again, was much lighter, was much bigger, and had way more io (early flatscreens had even more than today usually). Crts sucked, thats why everyone happily threw them to a curb.
See my reply here (https://news.ycombinator.com/threads?id=autoexec#39670782) for a list of just some of the ways LCD screens were worse than CRTs
Have you tried professional calibrated monitors? https://www.eizo.com/products/coloredge/
Get a high-end OLED. Totally exceeds the real and imagined advantages of CRT.
For the LG CX OLED (https://tftcentral.co.uk/reviews/lg_cx_oled) (oddly one of the only OLEDs that have BFI) we can see they have no problem pulsing the pixels on on for only 3-4ms (https://tftcentral.co.uk/images/lg_cx_oled/bfi_120_high.png) (5ms divisions), resulting in these images (which I can't tell how representative of a human are because I don't know if the camera exposure matches human vision and the camera is probably wobbling at such high speeds, adding more blur than a human would see which is why these pursuit camera pictures are always blurry to hell - IIRC all those LCDs from the last 6 years with half working BFI aren't actually blurry, they are just buggily implemented so they have the top of the screen and/or bottom showing double images, each image is crisp, just doubled):
https://www.tftcentral.co.uk/images/lg_cx_oled/pursuit_120hz...
https://tftcentral.co.uk/images/lg_cx_oled/pursuit_60hz.jpg
If you just take a 240Hz OLED and blank 3/4 frames to get back a 60Hz image I'd be half surprised if that actually looks blurrier than a CRT.
EDIT: yup, just tested one of my garbage LCDs even on 75Hz with BFI enabled in the monitor menu, the image is perfectly crisp, just there are artifacts everywhere, mainly double images. That wouldn't happen with OLED with BFI (with BFI in the hardware/firmware obviously to minimize the on time beyond just dividing the frame rate).
You made me think about an interesting point I long avoided going into.
Modern screens are better in many ways, but like CRTs, there are tradeoffs and many things are not yet designed around those tradeoffs.
a) high-quality video monitors like Sony PMW, great for gaming and old-school video
b) slow amber screens like mentioned above
c) large TV sets with good colors (and no semi-digital stuff messing with quality like 100Hz)
None of those can be easily found, especially not in working condition.
Oh, forgot about the substantial
d) Gaming CRT with insane refresh-rate and true blacks!
Of these, I think only monochrome sets and maaaaaaybe PMW-style sets have any inkling of a chance of new manufacture. Probably only monochrome monitors, they are much simpler to get right.
We didn't see if she could acclimate to it. The monitor works okay but it's early 1990s stock so, presumably, something might be wrong w/ it, too.
I definitely remember hearing CRTs as a kid and adults telling me I was making it up.
Another thing is that both CRT monitors and "modern" CRT TVs synchronize both their main SMPS and the EHT flyback to horizontal frequency of displayed image (one is tempted to say that typical CRT computer monitor is in fact one giant overcomplicated SMPS). The reasoning is more or less the same as to why the TV framerate is related to mains frequency: reduction of artifacts that move around in the image. Also, this is the reason why out-of-spec signal can damage (old, which essentially means not microprocessor controlled) CRT displays and TVs.
I'm sure somebody in the VAC scene started work on a replacement after these ended production.
I had an ZVG and it was pretty good. But now I just play my Star Wars cockpit.
Many of them include an x/y mode to use them as vector displays, even some of the cheap ~$150 ones.
The are not cheap though - almost $1000 for a 30MHz model which is super expensive, especially compared to digital model. I assume "$150" refer to price for a used oscilloscope.
[0] https://www.bkprecision.com/products/data-acquisition-record...
But, yes,old oscopes with CRTs is an option also.