I want to draw. With pixels. Not huge bezier curves.
I want to draw. With pixels. Not huge bezier curves.
I assume this is simply a software problem that could be solved with a better UI, but who knows if that will ever be solved.
It is useful for me to know how to think about individual control points, but it is rare for me to need to do this.
I did this in Photoshop so I could improve my selections and make them smooth. This was also back around 2006 if I had to guess. At the time, when I looked up what to do, all I found was learning how to use the control points, so that’s what I did.
What would be a keyword to look for to find the more modern way, if I’m not looking to go down a rabbit hole or learning all the possible options to find those bits?
I fell down deep into the rabbit hole of Beziers in the Rhinoceros modelling app. There is something special about clean higher order curvature continuity across shapes. It's simply beautiful.
That said, I have big issues with learning any other tool. So much of the app interface learning was required to be able to freely draw... I really do see, why the bitmap simplicity wins over in "I just need to have it done; needs to be published by x" cases