You almost never see a clock at the mall
thehustle.co
thehustle.co
> Retail stores also use sound and music to manipulate the environment. A study from the early 1980s showed that slow-tempo music led to shoppers moving more slowly through the store and spending more money than if fast-tempo music played.
I wonder how big this sample size was. The linked study is locked behind a login. The public page indicates maybe it was only 52 stores and it was done by surveying the managers of the store. They even explicitly mention it was a "belief". Too bad the next few sentences are behind a login because it sounds like that would shed more context.
One of the local grocery stores here will play a bunch of 80s hits. They play Eye of the Tiger regularly. That song is one of the most purpose driven songs ever. If you had a mission to pick up 7 items in your list you can be sure you'll be done in record time.
I will say this though, I've absolutely stayed longer in a store because I wanted to wait until I heard a specific part of a song but that feeling is completely unrelated to buying things.
As somebody who likes to finish their grocery shopping quickly, I picture myself in a video montage with that song as the soundtrack.
Sidenote: I felt old when I heard Gangsta's Paradise being played in a grocery store about 10 years ago.
walking up and down in aisle 5
What store was it?
The rest of environment and recreation programs will have to adapt.
Aging millennials will probably demand things like game consoles, coffee drinks, meals like sushi and actual exercise equipment.
Current nursing home setup are so incompatible with incoming generations, it will be a flurry of activity to adapt.
>... conducted in a medium-size store operated by a large, nationally known chain of supermarkets ... The study covered a nine-week period starting on January 28 and ending on March 31, 1980...
... M0=no music, M1=slow, M2=fast music...
...they measured (1) traffic speed (2) daily gross sales (3)...
...for (1) they found: traffic flow was significantly slower with the slow tempo music (Ml mean = 127.53 seconds) than for the faster tempo music (M2 mean = 108.93 seconds) ... Ml stimulated an even slower pace than no music (a mean of 127.53 seconds for Ml compared to a mean of 119.86 for Mo), although not statistically significant...
...for (2) they found: The higher sales volumes were consistently associated with the slower tempo musical selections while in contrast, the lower sales figures were consistently associated with the faster tempo music (MI mean = $16,740.23 compared with M2 mean = $12,112.85). This difference is significant...
Just some thoughts off the top of my head:
I would imagine that clients with a higher median age in general prefer slower music.
I would also imagine that clients with a higher median age in general are more affluent (or more likely to be shopping for more than one person).
As a result, I would expect spend to be higher in areas with an older customer base.
Managers with an older customer base would likely select music that appeals to their customer base, likely slower music. Shoppers who do not like the manager's music taste may opt to instead shop somewhere where the music is more in line with their own tastes, so I'm not sure that the independent variable here can be properly controlled.
Therefore, the study may actually be finding a correlation which depends rather on the affluence of the community, rather than what they purport to have discovered.
> It became imperative to develop an operational definition for the music variables slow tempo and fast tempo; that is, how slow is slow and how fast is fast? To answer this a sample was selected at random from the trading area of the supermarket. Subjects were chosen to reflect the age, sex and other relevant socioeconomic characteristics of the store's customers. Each subject was asked to listen to several instrumental musical arrangements and to classify them as slow, fast or somewhere in between. A total of 95% of the subjects classified musical selections with a tempo of 72 beats per minute or fewer as slow. Selections with a tempo of 94 beats per minute or more were classified as fast. Thus, the range from 73 to 94 beats per minute was considered between fast and slow, although this category was not directly a part of this study. Therefore, based on these findings, slow tempo music was defined as having a tempo of 72 beats per minute or fewer, an average of 60 and a standard deviation of 6. Fast tempo music was defined as having 94 beats per minute or more, an average of 108 and a standard deviation of 7.
> However, perceptions of slow and fast may vary across geographic regions or demographic parameters and therefore, the reader must be cautioned against generalizing these findings too far beyond the scope of this study.
I know trader Joe's employees can pick the music, but they have a reputation as being employee friendly. When I worked at a low end grocery store we had no say at all and just got whatever they sent to us.
We did however sometimes hijack the PA system after hours and play whatever we wanted over that.
Who selected the station?
I remember once where the local mall played Foule sentimentale by Alain Souchon, which has very anti consumerist lyrics... Made that grocery shopping trip quite ironic.
I’m not going to a mall to be hypnotized into sleepwalking my way from purchasing opportunity to purchasing opportunity - I’m there to get in, get the stuff I came for, and get out. No matter if they’re playing fast music, loud music, holiday music, kids music - I’m not there to listen to the music. It has no bearing on the choices I make or the actions I take.
Very very hard for me to believe this stuff, it seems far too much like pseudoscientific magic to me.
I'm dubious. I haven't read the study they take this conclusion from, but it does not accord with my experience of the world. Your brain shuts down after 40 minutes in a supermarket, really? Anyway, it's about supermarkets and not malls, and most of the other evidence in this article is about casinos. Thin soup.
So in other words, the study probably took people from a mall or supermarket after a set amount of time and MRI'd them in exchange for $25 or something. I really doubt they measured anything relevant here.
fMRI studies are largely bullshit in the best of times. Using it to study an abstract effect is doubly so.
> Some people like to use the salmon study as proof that fMRI is woo, but this isn't the case, it's actually a study to show the importance of correcting your stats.
This study, for example, is quite telling:
I guess I’m in a minority, I can’t remember the last time I went to a mall to buy anything.
Sociology studies are such a joke.
except in places where people aren't allowed to check their phones
(such as in schools or certain types of work spaces or a therapist office)
Thankfully there is no cell reception at our local ski mountain, so nobody carries a phone, and clocks are prominent.
(1) many still carry a phone despite not having cell reception because it is convenient and many use their phones to take pictures (2) many have an Apple watch/other smartwatch/dumbwatch on their wrist
People still carry their phones on airplanes, even though we're not even allowed to turn on the cell antenna. Although now we have onboard wifi.
They're easy to break in a fall, the cold kills the battery, and the feeling of freedom from not having one is magical.
Yeah, for a (steep) price. To me, it's generally useless.
But still I keep my phone with me for all the other reasons you state. When I touch down, I'll probably want to send messages to people that I've arrived safely, etc.
https://en.wikipedia.org/wiki/Hornsby_Water_Clock
The enclosing Westfield shopping centre is in two halves, and the clock is between them.
I always figured it was partly to avoid the clocks and keep you in the fantasy.
After the casinos were saturated, the enforcement changed.
But fun fact, the code (at least in my state) gets audited and one of the things they were doing even 15ish years ago was pulling EEPROMs out and running through a machine to make sure the final hash is an approved, audited progam validated to have fair payout logic.
The above could include cases where someone intentionally slipped an exploit into code and it escaped audit. I'm not aware of this happening (and one of the points of audits is to prevent it), but I'm well aware of ways I can create an exploit that I wouldn't catch if I was an auditor.
[1] https://www.wired.com/2017/02/russians-engineer-brilliant-sl...
In the modern (American) music industry people have realized that
* your average concertgoer phone shot video is too crappy to make much of an impact on that
* the whales who spend money on merch/etc at concerts will happily pay for a production quality movie of a concert regardless of the existence of these crap videos (e.g. recent Taylor Swift and Beyonce concert movies)
* at best these videos also drive the desirability of going to concerts up, boosting the main way artists make money
In countries like South Korea and Japan they still very much focus on protecting the likeness and so cameras are banned
This is not true. Big concerts in both countries are essentially 10k+ people standing on their feet for 2-4 hours holding mobile phones in front of their faces to take photos and videos.
They're not completely banned in Japan; it depends on the concert. At one concert I attended recently, cameras were not allowed during the concert, except during one song: they made an announcement that camera use was permitted during this time (while the musicians were walking around the arena during the song), so people pulled out their phones to take close-up photos of the musicians if they could. Afterwards, they announced that phones/cameras should be put away, and they were.
It's actually pretty nice: you can see much better without everyone holding their phone up, and then everyone still got a little time to use them for their photo collection.
> No other industry builds a world designed to maintain a customer’s fantasy so that they continue to partake in an activity that, in the long run, advantages the house.
Videogames
Early designs show this in detail, as they were more like sections of cities with skylights between the buildings:
But a decade+ later I wear them again, because the process of checking the current time on the wrist watches is one of the easiest[0] and less obstructive things. So if I need to track the time then I just need to have a vague idea of it in my mind and therefore I would just occasionally look it up and have at least some understanding of how much time I spent doing something. Well, most of the time. Doesn't work good in a bar, but still does work.
And for the shops/mall and whatever - just write a goddamn list of the items beforehand! Be it a paper list[1] or an app in your mobile clock you always have on you, you would check out the items in no time and (if you are living not in the US) you would even know how much you would spend on it even before you enter the shop.
[0] well, partially, because I wear black Axiom, heh
[1] I recently bought a thin pocket sized notebook (not moleskin! soft cover) and an automatic pencil. Yes, a decade+ later. The most amusing situation was recently when I needed to do some explanations, the notebook (14", an electronic one) was on the last breath, phone was on the charger quite far away and I just casually pull out that paper notebook and a pencil - my visavi just burst out laughing. The best part is what yes, the pen on paper did make the explanations fast and easy!
>“It’s almost mood maintenance,” says Theodore Noseworthy, a York University business professor who has studied the impacts of sound. “They’re trying to keep you in this positive state and almost in flow [so] that if you’re shopping, [you] just stay shopping.”
Dawn Of The Dead - Mall Music Collection / George A. Romero / 1978 / Horror Movie Music
https://www.youtube.com/watch?v=t1NWcGZGD-M
>Unlike any other video on YouTube, this mall music collection provides all tracks heard within the Monroeville Mall in George Romero's 1978 zombie classic 'Dawn Of The Dead'. Finding the best quality for these tracks let alone their full versions wasn't easy. After a lot of research and editing, I give you the best I could put together. This cliché Muzak really makes the film what it is and captures a sense of slapstick comedy very much present in the movie. As far as I'm aware, these were real tracks heard in the actual mall back in the 1970s.
TRACK LISTING (HEARD IN ORDER OF APPEARANCE):
1. Victorian Vintage
2. Shopping Music #1
3. Shopping Music #2
4. African Drums
5. We Are The Champions
6. Ragtime Razzamatazz
7. Tango Tango
8. Fugarock
9. Restaurant music
10. The Gonk
(The Gonk is by far the zombiest: https://youtu.be/t1NWcGZGD-M?t=1051 )As far as shopping - a sometimes tedious chore - I welcome whatever social engineering they can muster to make it a more automatic experience. Same with casinos. I'm not there to be level-headed and use good judgement. I'm there to be joyfully manipulated.
Some friends of mine often host such a party. They have an antique grandfather clock, which is ideal for this purpose. Except it's in poor shape, and usually stopped. So now a traditional element of the party is one of them standing on the arm of a sofa wrangling the clock at a few minutes to midnight, desperately trying to unstop the flow of time before we run out.
The concept of having frequent time-ambivalent late night parties as an adult with a job is absurd to me.
Do you have a trust-fund? Are you in your 20s?
Like, "remember when you got letters from people you knew in the mail?"
As a side note, my teenagers who are both very astute online shoppers will often go to the mall with no intention of buying anything, I guess for the same reasons as teenagers have always gone to the mall.
It's a little early to be calling the demise of the mall, imo.
Things (like) this set off (my) suspicion radar.
- It's not limited to malls and casinos but applies to many other businesses
- All the commotion distracts you from the task you originally had in mind when you entered the store
- The effect is seen in large numbers of customers, i.e. it's a statistical effect.
Airport are big shopping centres with captive and bored clientele. Even more, I find some airports (e.g. Gatwick in the UK) extremely oppressive. No natural light, closed space and the only way to escape is to expend money eating/drinking/shopping.
Flights with connection may cost less for various reasons. I'd think route optimization and price discrimination (direct is shorter and more desirable) would be the most popular ones.
Not having clocks is one thing. Unlike a mall, the casino had zero natural light inside. Apparently, seeing that it's dark (or light again) outside might be a hint it's time to leave, and that's bad for business.
[1] https://www.frontiersin.org/journals/psychology/articles/10....
Depends on the mall. I've certainly seen 5K and 10K timepieces in mall stores. In some places abroad even seen 100K timepieces next to high end clothing stores in malls.
>If the clocks are running, they will visibly disagree
Well, going the "low-end timepieces" case, the ones working with GPS or NTP time sync, like Apple watches and sports stuff will be on time...
With the debunking of "Thinking fast, and slow" this branch of psychology has hopefully run its course.
> It is likely that Kahneman’s book, or at least some of his chapters, would be very different from the actual book, if it had been written just a few years later. However, in 2011 most psychologists believed that most published results in their journals can be trusted. [...]
> Kahneman also started to wonder whether some of the results that he used in his book were real. A major concern was that implicit priming results might not be replicable. [...]
Anyways, just google "thinking fast and slow replication crisis" to get a bunch of information about this topic.
So many of the studies concluded that the general population is unable to reason about trivial problems involving likelihood. However, when given more context about what's being asked, they absolutely can.
Which is to say that clocks are integrated into the most salient signage furniture.
The pervasive televisions also show signage, and at ticket desks there are often clocks which show international time in major destinations.
I can't imagine the proprietor showing, rather decisively, which of his products drift. Especially considering half the time, you can't tell how long ago it was set (within the current DST season or not), and so how much it drifts per day
And in age when everybody carries a cell phone, how important is a clock?
You almost always see a Simplex Clock in each American classroom. How about we remove them - what would be the effect?
It would eliminate the only reason kids have to _want_ to be able to read an analog clock ;).
Even you probably have a clock on the microwave and the coffee machine in the kitchen :)
I have a clock in my bedroom, too. It has a cute rainbow light frame that serves as a nice little ambient night light. Since the plug is behind my bed I unplug it when there's lightning nearby, and those nights I end up missing my clock.