Show HN: I made a multiplayer browser game
boxfight.xyz
boxfight.xyz
Sound effects are generated on the fly (with sfxr), there is Text to Speech (with Software Automatic Mouth, from the Commodore 64)
Update: got rid of webassembly (for my usecase it was pure overhead).
Game is now 24KB (down from 170KB)
Will ship new version tomorrow and start fixing all the bugs / complaints.
Netcode needs major overhaul.
Need to move the game logic into server for anti-cheat and for more consistent experience.
(Currently collision is done locally, which coupled with the lag is terrible. (On that note, I need more servers...))
The game is open source https://github.com/avelican/boxfight
Click to shoot.
You can't move on phone yet (but you can shoot!), I'm not sure how to do the controls there. Maybe a multitouch thing where the first touch makes a joystick appear for movement, and 2nd tap shoots in the tap direction?