Eg which AI infra approach thrives relative to the big clouds?
What new architectures are needed for agents vs transformers?
Etc...
Lots of stuff to figure out....
Eg which AI infra approach thrives relative to the big clouds?
What new architectures are needed for agents vs transformers?
Etc...
Lots of stuff to figure out....
For example: * Read the Bloomberg GPT paper - they create their own tokenizer. For specialized domains (finance, law, medicine, etc) the vocabulary is very different and there is likely a lot to do here, where individual tokens really need to map to specific concepts and having a concept capture in several tokens makes it too hard to learn on limited domain data. * Data - so many ways to do different data - more/less, cleaner, "better" on some dimension. * Read the recent papers on different decoding strategies - there seems to be a lot to do here. * Model architecture (SSM etc). If you speak to people who aren't even researchers, they have 10 ideas around architecture and some of them are decent sounding ideas - lots of low hanging fruit. * System architecture - ie likely to see more and more "models" served via API which are actually systems of several model calls, and there is a lot to do here. * Hardware, lower precision etc likely to make training much cheaper
It's reasonably likely (again, guessing < 50% > 20%) that this large set of levers to pull become ways to see constant leap-frogging for years and years. Or, at least they become choices/trade-offs rather than strictly "better".
Right now at least people seem to decouple some measures of how smart the model is from knowledge base, and at least for now the really big models seem smartest. So part of the question is well is how insightful / synthesis centric the model needs to be versus effectively doing regressions....
Some of the domains are so large that a specialized model might seem niche but the value prop is potentially astronomical.
The future is model graphs with networked mixtures of experts, where models know about other models and can call them as part of recursive prompts, with some sort of online training to tune the weights of the model graph.
What's the difference between that and combining all of the models into a single model? Aren't you just introducing limitations in communication and training between different parts of that über-model, limitations that may as well be encoded into the single model if they're useful? Are you just partitioning for training performance? Which is a big deal, of course, but it just seems like guessing the right partitioning and communication limitations is not going to be straightforward compared to the usual stupid "throw it all in one big pile and let it work itself out" approach.
Architectures matter a lot less than data. "Knowledge" and "reasoning" in LLMs is a manifestation of instruct-style data. It won't matter how much cheaper training gets if there is limited instruct data for use cases.
How do you make 100k context window data for example? Still need thousands of people. Same with so-called niches.
Maybe it turns out to be a complex coordination problem to share the data. That's bad for equity investors and giant companies. Anyway, all of this would cost less than the moon landing so it's practicable, you don't need cheaper, you just need risk-taking.
The obviousness of the path from here to there means it's not about innovation. It's all about strategy.
If Google could marshal $10b for Stadia it could spend $10b on generating 100k context window instruct style data and have the best model. It could also synthesize videos from Unity/Unreal for Sora-style generation. It would just be very hard in an org with 100,000+ people to spend $10b on 10 developers and 10,000 writers compared to 400 developers and 3,600 product managers and other egos. At the end of the day you are revisiting the weaknesses that brought Google and other big companies to this mess in the first place.
Anyway I personally think the biggest weakness with ChatGPT and the chat-style UX is that it feels like work. Netflix, TikTok, etc. don't feel like work. Nobody at Google (or OpenAI for that matter) knows how to make stuff that doesn't feel like work. And you can't measure "fun." So the biggest thing to figure out is how much technical stuff matters in a world where people can be poached here and there and walk out with the whole architecture in their heads, versus the non-technical stuff that takes decades of hard-worn personal experiences and strongly held opinions like answers to questions "How do you make AI fun?"
Bring back text-based adventure games.
This also speaks to why OpenAI, Google and the other developers will struggle to create anything that feels like fun: they will chase obvious stuff like this, they will think its similar to all problems. And in reality, you don't need any testing or data or whatever to know that people hate reading in video games, the best video game writing is worse than the average movie's screenplay, that most dialogue is extremely tedious, so why are you going to try to make it even worse by making it generated by an AI?
For LLMs, Character and ChatGPT are arguably two vertically integrated consumer apps (with some B2B applications for ChatGPT as well)