Patent Absurdity (2021)
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The only reason this is really recommended is to avoid triple damages as opposed to simple damages. Depending on what you're working on, it's value and your investment, it may well make sense to look at patents... but for a large company it's usually patent lawyers working for you. In general, it's not a great idea to just go reading lots of only vaguely related patents and documenting it without purpose, because you would increase liability with minimal gain.
Furthermore, if you've read a patent and then come up with a great patentable idea, they can further claim more easily that your invention wasn't novel and was obvious from combining some other art with that patent, thus invalidating it. Having a good story about how you came up with the idea is important on the stand. Patents are boring and there's risk so mostly avoid it.
Yes. I have found that pursuing patents is an enormous time-suck; it is a complete distraction from actually inventing things, and should be regarded as a major risk to your productivity.
By the time you could have a product made, your manufacturer could simply make more and sell at a lower price those you receive nothing for. It's really common for kickstarters, and you can try splitting up the manufacture or adding little software bits to control it, but there's a reason patents on the creation of physical objects exist.
1- you are being paid to design new things, new ways. Design something how you think it should be designed until told otherwise
2- don't read patents, search for patents about what your working on, and certainly don't "design around" them. This is like sequestration of the jury in a trial, don't pollute your brain
3- let the other folks do their job, they will review your work, tell you what's novel and patentable, what's just regular, and what's not usable because it's covered by other ip and you need to do it not that way, then change those bits as needed.
The R&D engineer (or dev, scientist , etc.) needs not be the patent agent, and visa versa.
Edited:typo
> The case against patents can be summarized briefly: there is no empirical evidence that they serve to increase innovation and productivity
https://files.stlouisfed.org/files/htdocs/wp/2012/2012-035.p...
But also I’m being pedantic and I agree that the rise of IP laws is a natural consequence of IP having value in the first place.
Life isn't fair and doubly so under the regime of evolution and its objective reality. So there's going to be some antagonism coming from the losers of biological life. That biology affects the possession of technical equipment like software and the socio-cultural valuation of intellectual property laws, for instance, proves itself harmful to natural and effective technological development. The rejection of intellectual freedom incriminates itself in the sphere of natural selection and physical physiology. Blatant advertising and screening of bad genetic dispositions, rationally, for those who take the physical sciences seriously and who also would like to resist purely unnecessary games and drag on progress.
But if information wants to be free, if technology wants to hook up with some smart and intelligent individuals, then it will try to find a way to such liberty. Enlisting the aid of free software hackers, for instance. And who knows what that villain would plan next if hacker geeks fail at being good henchmen for it.
I think the original idea is worth saving. That is, they should incentivize people to publish details about inventions that otherwise would remain trade secrets. I'm glad the inventor of Portland cement filed a patent, for example -- they did get an 20-year monopoly, but for over a century since then, the rest of us have benefited from a publicly known formula and process for the manufacture of Portland cement.
Congress should write a law that reforms patents: (1) require them to be effectively how-to manuals: descriptive and complete enough to manufacture the thing from raw materials given the patent's instructions alone, and written in plain language (not legalese) easily readable by other technicians in the given field; (2) outlaw software patents, and (3) phase out patents granted since 2007 within 18 months unless they pass a re-review where they have to clear (1) and (2).
Silly capitalist IP lawyers from the past few hundred years, their whole epistemic framework is inconsistent. Somebody should tell them, I’m sure they’d about face…
But I agree that given how many people have access to the means of invention today, patent systems have become an absurd notion, and they only create absurd results in the marketplace. The time for patent systems came and is now long gone. Thanks for changing my mind.
That flies in the face of reality where the devil is in the details, and the execution usually matters more than the idea.
Then applying for patents is a burden for small companies that has little upside when the 500 pound gorrilla can step on them and litigate the hell out of it, dragging any court proceeding for years if not decades. Looking at the Masimo case for instance, even as they're clearly winning on the legal standpoint, Apple sold 3 generations of watches before anything happened, and the ban is only on the US imports until perhaps some more years of litigation.
I think your perspective on them likely depends largely on your view-point - if you are just a consumer the you're likely against them, if you are z creator you are likely for them.
For example I don't hold patents, so I think software patents are absurd. On the other hand I write commercial software (distributed as source code) so copyright is the only thing that stops others selling my code [1].
If I invented something though, like say an air-fryer I can see the value I patenting that to protect my investment as I pour time and resources into the development.
Before writing off the system as a whole, it's probably best to understand both advantages and disadvantages, and also consider multiple points of view (creators, consumers, little guy, big guy and so on.)
[1] copyright doesn't stop people copying it. But it does stop others from overtly selling my code, in my market space. For big customers it provides a solid legal "why we should pay for this" argument as failure to do so might result in legal penalties.
In other words copyright does enough to ensure I get paid enough to create for this space. Which is (I think) anything gain.
To be paid well, you'll need to pass the patent bar exam. Being a paralegal doesn't make great money compared to an engineer. There are two paths though, one is to get a law degree, the other is to be an examiner for a few years. The lost income of being an examiner (and they're mostly remote now) is much less than the cost of a law degree. You probably won't be making the huge bucks ($1k/hr) litigating without a law degree, but you can make decent money at a lot of large tech companies. You also get to stay at the front of technology... even if the patents are REALLY BORING.
Will people pay you? Well, individual inventors will nickel and dime you, and big companies want big IP law firms. So it's tough. So yeah, it's boring, but once you've mastered it, it doesn't change that much.
In more provocative terms: once we have agential assistants with grounded legal knowledge, i think the patent lawyer industry will get its lunch eaten by AI-assisted laymen
(1) One of the biggest values the attorneys add is in prosecution. Absent attorney help, there is a big risk that you'll do things during prosecution that may impact the effectiveness of the patent during any litigation.
(2) Training an AI on existing patents is nice, but what you really need to do is train it on good existing patents. And you are probably not in a position to tell which ones are good.
(3) Asking attorney friends and family for "final glances" is a pretty big ask. Ethically it's questionable for them to offer advice in an area they are unfamiliar with, and even more so to offer advice based on a quick glance.
The "legal code" the claims are written is not impenetrable jargon at all. But, absent experience in litigation, it's hard to understand how the Court is going to construe claim language in a claim.
The hope is/was that, since this is a cheap patent taken out by a non-profit micro enterprise, the stakes are low; if it eventually gets infringed it wouldn’t be the end of the world. So in that context, I wasn’t expecting any serious liability passing to them.
Also if anyone has resources for #2 I’d love to hear them :). I guess this is a huge field on its own now (I think IBM invested w/ Watson in legal research?), but I’m definitely going to try to find public datasets anyway. Or blogs, guidebooks, textbooks, etc…
…something tells me the question “which patents are good” might be take a while to answer comprehensively! Better start soon, I guess.