> Features are celebrated and make money - whereas performance can be gradually salami-sliced away, with nobody advocating for it.
- Optimists tend to be promoted, so the higher up in the organization
you are, the more optimistic you tend to be. If one manager says
"I can do that in 4 months", and another only promises it in 6
months, the 4 month guy gets the job. When the software is 4 months
late, the overall system complexity makes it easy to assign blame
elsewhere, so there's no way to judge mis-management when it's time
for promotions.
- There's a disconnect between engineering and marketing. It's not
surprising -- marketing wants all the whiz-bang features, it wants to
run in 16 megabytes, and it wants it yesterday. Although engineering
would like the same things, it is faced with the reality of time
limits, fixed costs, and the laws of nature.
- The complexity of our system software has surpassed the ability of
average SGI programmers to understand it. And perhaps not just average
programmers. Get a room full of 10 of our best software people, and
you'll get 10 different opinions of what's causing the lousy
performance and bloat. What's wrong is that the software has simply
become too complicated for anyone to understand.
- There was never an overall software architect
- We should sell 'bloat credits', the way the government
sells pollution credits
- SGI software has a cracked engine block, and we're trying to fix it with a tune-up.
From 1993:
https://www.seriss.com/people/erco/sgi-irix-bloat-document.t...