I never saw a useful demo of virtual fixed screens in real 3d space, from Oculus. ie Both fixed in relation to my head position and fixed in the space of other rooms, with realtime content...I saw VR games from the Oculus marketing. I don't care about that (although I have coworkers who do).
More monitors of arbitrary size help me as I've gotten older. Year ago, I worked in an office, instead of at home. Remote-first attitudes have shifted how I work and are able to conceptualize things I want to get done.
The Oculus has weird hand grippers. I don't want to carry those. Give me my mouse and keyboard for interaction and build for that.
I noticed because it was marketed better and at the right time for my age group.